/* * Deskflow -- mouse and keyboard sharing utility * SPDX-FileCopyrightText: (C) 2012 - 2016 Symless Ltd. * SPDX-FileCopyrightText: (C) 2011 Nick Bolton * SPDX-License-Identifier: GPL-2.0-only WITH LicenseRef-OpenSSL-Exception */ #pragma once #include "base/IEventQueue.h" #include class MockEventQueue : public IEventQueue { public: MOCK_METHOD(void, loop, (), (override)); MOCK_METHOD(EventQueueTimer *, newOneShotTimer, (double, void *), (override)); MOCK_METHOD(EventQueueTimer *, newTimer, (double, void *), (override)); MOCK_METHOD(bool, getEvent, (Event &, double), (override)); MOCK_METHOD(void, adoptBuffer, (IEventQueueBuffer *), (override)); MOCK_METHOD(void, removeHandlers, (void *), (override)); MOCK_METHOD(EventTypes, registerType, (const char *)); MOCK_METHOD(bool, isEmpty, (), (const, override)); MOCK_METHOD(void, addHandler, (EventTypes, void *, const EventHandler &), (override)); MOCK_METHOD(void, addEvent, (const Event &), (override)); MOCK_METHOD(void, removeHandler, (EventTypes, void *), (override)); MOCK_METHOD(bool, dispatchEvent, (const Event &), (override)); MOCK_METHOD(void, deleteTimer, (EventQueueTimer *), (override)); MOCK_METHOD(void *, getSystemTarget, (), (override)); MOCK_METHOD(void, waitForReady, (), (const, override)); };