/* * Deskflow -- mouse and keyboard sharing utility * SPDX-FileCopyrightText: (C) 2025 Deskflow Developers. * SPDX-FileCopyrightText: (C) 2012 Symless Ltd. * SPDX-FileCopyrightText: (C) 2002 Chris Schoeneman * SPDX-License-Identifier: GPL-2.0-only WITH LicenseRef-OpenSSL-Exception */ #include "server/Server.h" #include "arch/Arch.h" #include "base/IEventQueue.h" #include "base/Log.h" #include "base/TMethodJob.h" #include "deskflow/AppUtil.h" #include "deskflow/DeskflowException.h" #include "deskflow/IPlatformScreen.h" #include "deskflow/OptionTypes.h" #include "deskflow/PacketStreamFilter.h" #include "deskflow/ProtocolTypes.h" #include "deskflow/Screen.h" #include "deskflow/StreamChunker.h" #include "mt/Thread.h" #include "net/TCPSocket.h" #include "server/ClientListener.h" #include "server/ClientProxy.h" #include "server/ClientProxyUnknown.h" #include "server/PrimaryClient.h" #ifdef _WIN32 #include #include #endif #include #include #include #include #include using namespace deskflow::server; // // Server // Server::Server( ServerConfig &config, PrimaryClient *primaryClient, deskflow::Screen *screen, IEventQueue *events, deskflow::ServerArgs const &args ) : m_primaryClient(primaryClient), m_active(primaryClient), m_config(&config), m_inputFilter(config.getInputFilter()), m_screen(screen), m_events(events), m_args(args) { // must have a primary client and it must have a canonical name assert(m_primaryClient != nullptr); assert(config.isScreen(primaryClient->getName())); assert(m_screen != nullptr); std::string primaryName = getName(primaryClient); // clear clipboards for (auto &clipboard : m_clipboards) { clipboard.m_clipboardOwner = primaryName; clipboard.m_clipboardSeqNum = m_seqNum; if (clipboard.m_clipboard.open(0)) { clipboard.m_clipboard.empty(); clipboard.m_clipboard.close(); } clipboard.m_clipboardData = clipboard.m_clipboard.marshall(); } // install event handlers m_events->addHandler(EventTypes::Timer, this, [this](const auto &) { handleSwitchWaitTimeout(); }); m_events->addHandler(EventTypes::KeyStateKeyDown, m_inputFilter, [this](const auto &e) { handleKeyDownEvent(e); }); m_events->addHandler(EventTypes::KeyStateKeyUp, m_inputFilter, [this](const auto &e) { handleKeyUpEvent(e); }); m_events->addHandler(EventTypes::KeyStateKeyRepeat, m_inputFilter, [this](const auto &e) { handleKeyRepeatEvent(e); }); m_events->addHandler(EventTypes::PrimaryScreenButtonDown, m_inputFilter, [this](const auto &e) { handleButtonDownEvent(e); }); m_events->addHandler(EventTypes::PrimaryScreenButtonUp, m_inputFilter, [this](const auto &e) { handleButtonUpEvent(e); }); m_events->addHandler( EventTypes::PrimaryScreenMotionOnPrimary, m_primaryClient->getEventTarget(), [this](const auto &e) { handleMotionPrimaryEvent(e); } ); m_events->addHandler( EventTypes::PrimaryScreenMotionOnSecondary, m_primaryClient->getEventTarget(), [this](const auto &e) { handleMotionSecondaryEvent(e); } ); m_events->addHandler(EventTypes::PrimaryScreenWheel, m_primaryClient->getEventTarget(), [this](const auto &e) { handleWheelEvent(e); }); m_events->addHandler( EventTypes::PrimaryScreenSaverActivated, m_primaryClient->getEventTarget(), [this](const auto &) { onScreensaver(true); } ); m_events->addHandler( EventTypes::PrimaryScreenSaverDeactivated, m_primaryClient->getEventTarget(), [this](const auto &) { onScreensaver(false); } ); m_events->addHandler(EventTypes::ServerSwitchToScreen, m_inputFilter, [this](const auto &e) { handleSwitchToScreenEvent(e); }); m_events->addHandler(EventTypes::ServerSwitchInDirection, m_inputFilter, [this](const auto &e) { handleSwitchInDirectionEvent(e); }); m_events->addHandler(EventTypes::ServerToggleScreen, m_inputFilter, [this](const auto &e) { handleToggleScreenEvent(e); }); m_events->addHandler(EventTypes::ServerKeyboardBroadcast, m_inputFilter, [this](const auto &e) { handleKeyboardBroadcastEvent(e); }); m_events->addHandler(EventTypes::ServerLockCursorToScreen, m_inputFilter, [this](const auto &e) { handleLockCursorToScreenEvent(e); }); m_events->addHandler(EventTypes::PrimaryScreenFakeInputBegin, m_inputFilter, [this](const auto &) { m_primaryClient->fakeInputBegin(); }); m_events->addHandler(EventTypes::PrimaryScreenFakeInputEnd, m_inputFilter, [this](const auto &) { m_primaryClient->fakeInputEnd(); }); // add connection addClient(m_primaryClient); // set initial configuration setConfig(config); // enable primary client m_primaryClient->enable(); m_inputFilter->setPrimaryClient(m_primaryClient); // Determine if scroll lock is already set. If so, lock the cursor to the // primary screen if (m_primaryClient->getToggleMask() & KeyModifierScrollLock) { LOG_NOTE("scroll lock is on, locking cursor to screen"); m_lockedToScreen = true; } } Server::~Server() { // remove event handlers and timers using enum EventTypes; m_events->removeHandler(KeyStateKeyDown, m_inputFilter); m_events->removeHandler(KeyStateKeyUp, m_inputFilter); m_events->removeHandler(KeyStateKeyRepeat, m_inputFilter); m_events->removeHandler(PrimaryScreenButtonDown, m_inputFilter); m_events->removeHandler(PrimaryScreenButtonUp, m_inputFilter); m_events->removeHandler(PrimaryScreenMotionOnPrimary, m_primaryClient->getEventTarget()); m_events->removeHandler(PrimaryScreenMotionOnSecondary, m_primaryClient->getEventTarget()); m_events->removeHandler(PrimaryScreenWheel, m_primaryClient->getEventTarget()); m_events->removeHandler(PrimaryScreenSaverActivated, m_primaryClient->getEventTarget()); m_events->removeHandler(PrimaryScreenSaverDeactivated, m_primaryClient->getEventTarget()); m_events->removeHandler(PrimaryScreenFakeInputBegin, m_inputFilter); m_events->removeHandler(PrimaryScreenFakeInputEnd, m_inputFilter); m_events->removeHandler(Timer, this); stopSwitch(); try { // force immediate disconnection of secondary clients disconnect(); } catch (std::exception &e) { // NOSONAR LOG_ERR("failed to disconnect: %s", e.what()); } for (auto index = m_oldClients.begin(); index != m_oldClients.end(); ++index) { BaseClientProxy *client = index->first; m_events->deleteTimer(index->second); m_events->removeHandler(Timer, client); m_events->removeHandler(ClientProxyDisconnected, client); delete client; } // remove input filter m_inputFilter->setPrimaryClient(nullptr); // disable and disconnect primary client m_primaryClient->disable(); removeClient(m_primaryClient); } bool Server::setConfig(const ServerConfig &config) { // refuse configuration if it doesn't include the primary screen if (!config.isScreen(m_primaryClient->getName())) { return false; } // close clients that are connected but being dropped from the // configuration. closeClients(config); // cut over processOptions(); // add ScrollLock as a hotkey to lock to the screen. this was a // built-in feature in earlier releases and is now supported via // the user configurable hotkey mechanism. if the user has already // registered ScrollLock for something else then that will win but // we will unfortunately generate a warning. if the user has // configured a LockCursorToScreenAction then we don't add // ScrollLock as a hotkey. if (!m_disableLockToScreen && !m_config->hasLockToScreenAction()) { IPlatformScreen::KeyInfo *key = IPlatformScreen::KeyInfo::alloc(kKeyScrollLock, 0, 0, 0); InputFilter::Rule rule(new InputFilter::KeystrokeCondition(m_events, key)); rule.adoptAction(new InputFilter::LockCursorToScreenAction(m_events), true); m_inputFilter->addFilterRule(rule); } // tell primary screen about reconfiguration m_primaryClient->reconfigure(getActivePrimarySides()); // tell all (connected) clients about current options for (ClientList::const_iterator index = m_clients.begin(); index != m_clients.end(); ++index) { BaseClientProxy *client = index->second; sendOptions(client); } return true; } void Server::adoptClient(BaseClientProxy *client) { assert(client != nullptr); // watch for client disconnection m_events->addHandler(EventTypes::ClientProxyDisconnected, client, [this, client](const auto &) { handleClientDisconnected(client); }); // name must be in our configuration if (!m_config->isScreen(client->getName())) { LOG_WARN("unrecognised client name \"%s\", check server config", client->getName().c_str()); closeClient(client, kMsgEUnknown); return; } // add client to client list if (!addClient(client)) { // can only have one screen with a given name at any given time LOG_WARN("a client with name \"%s\" is already connected", getName(client).c_str()); closeClient(client, kMsgEBusy); return; } LOG_IPC("client \"%s\" has connected", getName(client).c_str()); // send configuration options to client sendOptions(client); // activate screen saver on new client if active on the primary screen if (m_activeSaver != nullptr) { client->screensaver(true); } // send notification auto *info = new Server::ScreenConnectedInfo(getName(client)); m_events->addEvent(Event(EventTypes::ServerConnected, m_primaryClient->getEventTarget(), info)); } void Server::disconnect() { // close all secondary clients if (m_clients.size() > 1 || !m_oldClients.empty()) { Config emptyConfig(m_events); closeClients(emptyConfig); } else { m_events->addEvent(Event(EventTypes::ServerDisconnected, this)); } } std::string Server::protocolString() const { using enum NetworkProtocol; if (m_protocol == Synergy) { return kSynergyProtocolName; } else if (m_protocol == Barrier) { return kBarrierProtocolName; } throw InvalidProtocolException(); } uint32_t Server::getNumClients() const { return (int32_t)m_clients.size(); } void Server::getClients(std::vector &list) const { list.clear(); for (auto index = m_clients.begin(); index != m_clients.end(); ++index) { list.push_back(index->first); } } std::string Server::getName(const BaseClientProxy *client) const { std::string name = m_config->getCanonicalName(client->getName()); if (name.empty()) { name = client->getName(); } return name; } uint32_t Server::getActivePrimarySides() const { using enum DirectionMask; using enum Direction; uint32_t sides = 0; if (!isLockedToScreenServer()) { if (hasAnyNeighbor(m_primaryClient, Left)) { sides |= static_cast(LeftMask); } if (hasAnyNeighbor(m_primaryClient, Right)) { sides |= static_cast(RightMask); } if (hasAnyNeighbor(m_primaryClient, Top)) { sides |= static_cast(TopMask); } if (hasAnyNeighbor(m_primaryClient, Bottom)) { sides |= static_cast(BottomMask); } } return sides; } bool Server::isLockedToScreenServer() const { // locked if scroll-lock is toggled on return m_lockedToScreen; } bool Server::isLockedToScreen() const { if (m_disableLockToScreen) { return false; } // locked if we say we're locked if (isLockedToScreenServer()) { LOG_NOTE("cursor is locked to screen, check scroll lock key"); return true; } // locked if primary says we're locked if (m_primaryClient->isLockedToScreen()) { return true; } // not locked return false; } int32_t Server::getJumpZoneSize(const BaseClientProxy *client) const { if (client == m_primaryClient) { return m_primaryClient->getJumpZoneSize(); } else { return 0; } } void Server::switchScreen(BaseClientProxy *dst, int32_t x, int32_t y, bool forScreensaver) { assert(dst != nullptr); int32_t dx; int32_t dy; int32_t dw; int32_t dh; dst->getShape(dx, dy, dw, dh); // any of these conditions seem to trigger when the portal permission dialog // is visible on wayland. this was previously an assert, but that's pretty // annoying since it makes the mouse unusable on the server and you'll have to // ssh into your machine to kill it. better to just log a warning. if (x < dx) { LOG_WARN( "on switch, x (%d) is less than the left boundary dx (%d)", // x, dx ); } if (y < dy) { LOG_WARN( "on switch, y (%d) is less than the top boundary dy (%d)", // y, dy ); } if (x >= dx + dw) { LOG_WARN( "on switch, x (%d) exceeds the right boundary (dx + width = %d)", // x, dx + dw ); } if (y >= dy + dh) { LOG_WARN( "on switch, y (%d) exceeds the bottom boundary (dy + height = %d)", // y, dy + dh ); } assert(m_active != nullptr); LOG_INFO("switch from \"%s\" to \"%s\" at %d,%d", getName(m_active).c_str(), getName(dst).c_str(), x, y); // stop waiting to switch stopSwitch(); // record new position m_x = x; m_y = y; m_xDelta = 0; m_yDelta = 0; m_xDelta2 = 0; m_yDelta2 = 0; // wrapping means leaving the active screen and entering it again. // since that's a waste of time we skip that and just warp the // mouse. if (m_active != dst) { // leave active screen if (!m_active->leave()) { // cannot leave screen LOG_WARN("can't leave screen"); return; } // update the primary client's clipboards if we're leaving the // primary screen. if (m_active == m_primaryClient && m_enableClipboard) { for (ClipboardID id = 0; id < kClipboardEnd; ++id) { const ClipboardInfo &clipboard = m_clipboards[id]; if (clipboard.m_clipboardOwner == getName(m_primaryClient)) { onClipboardChanged(m_primaryClient, id, clipboard.m_clipboardSeqNum); } } } #if defined(__APPLE__) if (dst != m_primaryClient) { std::string secureInputApplication = m_primaryClient->getSecureInputApp(); if (secureInputApplication != "") { // display notification on the server m_primaryClient->secureInputNotification(secureInputApplication); // display notification on the client dst->secureInputNotification(secureInputApplication); } } #endif // cut over m_active = dst; // increment enter sequence number ++m_seqNum; // enter new screen m_active->enter(x, y, m_seqNum, m_primaryClient->getToggleMask(), forScreensaver); if (m_enableClipboard) { // send the clipboard data to new active screen for (ClipboardID id = 0; id < kClipboardEnd; ++id) { // Hackity hackity hack if (m_clipboards[id].m_clipboard.marshall().size() > (m_maximumClipboardSize * 1024)) { continue; } m_active->setClipboard(id, &m_clipboards[id].m_clipboard); } } Server::SwitchToScreenInfo *info = Server::SwitchToScreenInfo::alloc(m_active->getName()); m_events->addEvent(Event(EventTypes::ServerScreenSwitched, this, info)); } else { m_active->mouseMove(x, y); } } void Server::jumpToScreen(BaseClientProxy *newScreen) { assert(newScreen != nullptr); // record the current cursor position on the active screen m_active->setJumpCursorPos(m_x, m_y); // get the last cursor position on the target screen int32_t x; int32_t y; newScreen->getJumpCursorPos(x, y); switchScreen(newScreen, x, y, false); } float Server::mapToFraction(const BaseClientProxy *client, Direction dir, int32_t x, int32_t y) const { int32_t sx; int32_t sy; int32_t sw; int32_t sh; client->getShape(sx, sy, sw, sh); switch (dir) { using enum Direction; case Left: case Right: return (y - sy + 0.5f) / static_cast(sh); case Top: case Bottom: return (x - sx + 0.5f) / static_cast(sw); case NoDirection: assert(0 && "bad direction"); break; } return 0.0f; } void Server::mapToPixel(const BaseClientProxy *client, Direction dir, float f, int32_t &x, int32_t &y) const { int32_t sx; int32_t sy; int32_t sw; int32_t sh; client->getShape(sx, sy, sw, sh); switch (dir) { using enum Direction; case Left: case Right: y = static_cast(f * sh) + sy; break; case Top: case Bottom: x = static_cast(f * sw) + sx; break; case NoDirection: assert(0 && "bad direction"); break; } } bool Server::hasAnyNeighbor(const BaseClientProxy *client, Direction dir) const { assert(client != nullptr); return m_config->hasNeighbor(getName(client), dir); } BaseClientProxy *Server::getNeighbor(const BaseClientProxy *src, Direction dir, int32_t &x, int32_t &y) const { // note -- must be locked on entry assert(src != nullptr); // get source screen name std::string srcName = getName(src); assert(!srcName.empty()); LOG_DEBUG2("find neighbor on %s of \"%s\"", Config::dirName(dir), srcName.c_str()); // convert position to fraction float t = mapToFraction(src, dir, x, y); // search for the closest neighbor that exists in direction dir float tTmp; for (;;) { std::string dstName(m_config->getNeighbor(srcName, dir, t, &tTmp)); // if nothing in that direction then return nullptr. if the // destination is the source then we can make no more // progress in this direction. since we haven't found a // connected neighbor we return nullptr. if (dstName.empty()) { LOG_DEBUG2("no neighbor on %s of \"%s\"", Config::dirName(dir), srcName.c_str()); return nullptr; } // look up neighbor cell. if the screen is connected and // ready then we can stop. if (ClientList::const_iterator index = m_clients.find(dstName); index != m_clients.end()) { LOG_DEBUG2("\"%s\" is on %s of \"%s\" at %f", dstName.c_str(), Config::dirName(dir), srcName.c_str(), t); mapToPixel(index->second, dir, tTmp, x, y); return index->second; } // skip over unconnected screen LOG_DEBUG2("ignored \"%s\" on %s of \"%s\"", dstName.c_str(), Config::dirName(dir), srcName.c_str()); srcName = dstName; // use position on skipped screen t = tTmp; } } BaseClientProxy *Server::mapToNeighbor(BaseClientProxy *src, Direction srcSide, int32_t &x, int32_t &y) const { // note -- must be locked on entry assert(src != nullptr); // get the first neighbor BaseClientProxy *dst = getNeighbor(src, srcSide, x, y); if (dst == nullptr) { return nullptr; } // get the source screen's size int32_t dx; int32_t dy; int32_t dw; int32_t dh; BaseClientProxy *lastGoodScreen = src; lastGoodScreen->getShape(dx, dy, dw, dh); // find destination screen, adjusting x or y (but not both). the // searches are done in a sort of canonical screen space where // the upper-left corner is 0,0 for each screen. we adjust from // actual to canonical position on entry to and from canonical to // actual on exit from the search. switch (srcSide) { using enum Direction; case Left: x -= dx; while (dst != nullptr) { lastGoodScreen = dst; lastGoodScreen->getShape(dx, dy, dw, dh); x += dw; if (x >= 0) { break; } LOG_DEBUG2("skipping over screen %s", getName(dst).c_str()); dst = getNeighbor(lastGoodScreen, srcSide, x, y); } assert(lastGoodScreen != nullptr); x += dx; break; case Right: x -= dx; while (dst != nullptr) { x -= dw; lastGoodScreen = dst; lastGoodScreen->getShape(dx, dy, dw, dh); if (x < dw) { break; } LOG_DEBUG2("skipping over screen %s", getName(dst).c_str()); dst = getNeighbor(lastGoodScreen, srcSide, x, y); } assert(lastGoodScreen != nullptr); x += dx; break; case Top: y -= dy; while (dst != nullptr) { lastGoodScreen = dst; lastGoodScreen->getShape(dx, dy, dw, dh); y += dh; if (y >= 0) { break; } LOG_DEBUG2("skipping over screen %s", getName(dst).c_str()); dst = getNeighbor(lastGoodScreen, srcSide, x, y); } assert(lastGoodScreen != nullptr); y += dy; break; case Bottom: y -= dy; while (dst != nullptr) { y -= dh; lastGoodScreen = dst; lastGoodScreen->getShape(dx, dy, dw, dh); if (y < dh) { break; } LOG_DEBUG2("skipping over screen %s", getName(dst).c_str()); dst = getNeighbor(lastGoodScreen, srcSide, x, y); } assert(lastGoodScreen != nullptr); y += dy; break; case NoDirection: assert(0 && "bad direction"); return nullptr; } // save destination screen assert(lastGoodScreen != nullptr); dst = lastGoodScreen; // if entering primary screen then be sure to move in far enough // to avoid the jump zone. if entering a side that doesn't have // a neighbor (i.e. an asymmetrical side) then we don't need to // move inwards because that side can't provoke a jump. avoidJumpZone(dst, srcSide, x, y); return dst; } void Server::avoidJumpZone(const BaseClientProxy *dst, Direction dir, int32_t &x, int32_t &y) const { // we only need to avoid jump zones on the primary screen if (dst != m_primaryClient) { return; } const std::string dstName(getName(dst)); int32_t dx; int32_t dy; int32_t dw; int32_t dh; dst->getShape(dx, dy, dw, dh); float t = mapToFraction(dst, dir, x, y); int32_t z = getJumpZoneSize(dst); // move in far enough to avoid the jump zone. if entering a side // that doesn't have a neighbor (i.e. an asymmetrical side) then we // don't need to move inwards because that side can't provoke a jump. switch (dir) { using enum Direction; case Left: if (!m_config->getNeighbor(dstName, Right, t, nullptr).empty() && x > dx + dw - 1 - z) x = dx + dw - 1 - z; break; case Right: if (!m_config->getNeighbor(dstName, Left, t, nullptr).empty() && x < dx + z) x = dx + z; break; case Top: if (!m_config->getNeighbor(dstName, Bottom, t, nullptr).empty() && y > dy + dh - 1 - z) y = dy + dh - 1 - z; break; case Bottom: if (!m_config->getNeighbor(dstName, Top, t, nullptr).empty() && y < dy + z) y = dy + z; break; case NoDirection: assert(0 && "bad direction"); } } bool Server::isSwitchOkay( BaseClientProxy *newScreen, Direction dir, int32_t x, int32_t y, int32_t xActive, int32_t yActive ) { LOG_DEBUG1("try to leave \"%s\" on %s", getName(m_active).c_str(), Config::dirName(dir)); // is there a neighbor? if (newScreen == nullptr) { // there's no neighbor. we don't want to switch and we don't // want to try to switch later. LOG_DEBUG1("no neighbor %s", Config::dirName(dir)); stopSwitch(); return false; } // should we switch or not? bool preventSwitch = false; bool allowSwitch = false; // note if the switch direction has changed. save the new // direction and screen if so. bool isNewDirection = (dir != m_switchDir); if (isNewDirection || m_switchScreen == nullptr) { m_switchDir = dir; m_switchScreen = newScreen; } // is this a double tap and do we care? if (!allowSwitch && m_switchTwoTapDelay > 0.0) { if (isNewDirection || !isSwitchTwoTapStarted() || !shouldSwitchTwoTap()) { // tapping a different or new edge or second tap not // fast enough. prepare for second tap. preventSwitch = true; startSwitchTwoTap(); } else { // got second tap allowSwitch = true; } } // if waiting before a switch then prepare to switch later if (!allowSwitch && m_switchWaitDelay > 0.0) { if (isNewDirection || !isSwitchWaitStarted()) { startSwitchWait(x, y); } preventSwitch = true; } // are we in a locked corner? first check if screen has the option set // and, if not, check the global options. const Config::ScreenOptions *options = m_config->getOptions(getName(m_active)); if (options == nullptr || !options->contains(kOptionScreenSwitchCorners)) { options = m_config->getOptions(""); } if (options != nullptr && options->contains(kOptionScreenSwitchCorners)) { // get corner mask and size Config::ScreenOptions::const_iterator i = options->find(kOptionScreenSwitchCorners); auto corners = static_cast(i->second); i = options->find(kOptionScreenSwitchCornerSize); int32_t size = 0; if (i != options->end()) { size = i->second; } // see if we're in a locked corner if ((getCorner(m_active, xActive, yActive, size) & corners) != 0) { // yep, no switching LOG_DEBUG1("locked in corner"); preventSwitch = true; stopSwitch(); } } // ignore if mouse is locked to screen and don't try to switch later if (!preventSwitch && isLockedToScreen()) { LOG_DEBUG1("locked to screen"); preventSwitch = true; stopSwitch(); } // check for optional needed modifiers if (KeyModifierMask mods = this->m_primaryClient->getToggleMask(); !preventSwitch && ((this->m_switchNeedsShift && ((mods & KeyModifierShift) != KeyModifierShift)) || (this->m_switchNeedsControl && ((mods & KeyModifierControl) != KeyModifierControl)) || (this->m_switchNeedsAlt && ((mods & KeyModifierAlt) != KeyModifierAlt)))) { LOG_DEBUG1("need modifiers to switch"); preventSwitch = true; stopSwitch(); } return !preventSwitch; } void Server::noSwitch(int32_t x, int32_t y) { armSwitchTwoTap(x, y); stopSwitchWait(); } void Server::stopSwitch() { if (m_switchScreen != nullptr) { m_switchScreen = nullptr; m_switchDir = Direction::NoDirection; stopSwitchTwoTap(); stopSwitchWait(); } } void Server::startSwitchTwoTap() { m_switchTwoTapEngaged = true; m_switchTwoTapArmed = false; m_switchTwoTapTimer.reset(); LOG_DEBUG1("waiting for second tap"); } void Server::armSwitchTwoTap(int32_t x, int32_t y) { if (m_switchTwoTapEngaged) { if (m_switchTwoTapTimer.getTime() > m_switchTwoTapDelay) { // second tap took too long. disengage. stopSwitchTwoTap(); } else if (!m_switchTwoTapArmed) { // still time for a double tap. see if we left the tap // zone and, if so, arm the two tap. int32_t ax; int32_t ay; int32_t aw; int32_t ah; m_active->getShape(ax, ay, aw, ah); int32_t tapZone = m_primaryClient->getJumpZoneSize(); if (tapZone < m_switchTwoTapZone) { tapZone = m_switchTwoTapZone; } if (x >= ax + tapZone && x < ax + aw - tapZone && y >= ay + tapZone && y < ay + ah - tapZone) { // win32 can generate bogus mouse events that appear to // move in the opposite direction that the mouse actually // moved. try to ignore that crap here. switch (m_switchDir) { using enum Direction; case Left: m_switchTwoTapArmed = (m_xDelta > 0 && m_xDelta2 > 0); break; case Right: m_switchTwoTapArmed = (m_xDelta < 0 && m_xDelta2 < 0); break; case Top: m_switchTwoTapArmed = (m_yDelta > 0 && m_yDelta2 > 0); break; case Bottom: m_switchTwoTapArmed = (m_yDelta < 0 && m_yDelta2 < 0); break; default: break; } } } } } void Server::stopSwitchTwoTap() { m_switchTwoTapEngaged = false; m_switchTwoTapArmed = false; } bool Server::isSwitchTwoTapStarted() const { return m_switchTwoTapEngaged; } bool Server::shouldSwitchTwoTap() const { // this is the second tap if two-tap is armed and this tap // came fast enough return (m_switchTwoTapArmed && m_switchTwoTapTimer.getTime() <= m_switchTwoTapDelay); } void Server::startSwitchWait(int32_t x, int32_t y) { stopSwitchWait(); m_switchWaitX = x; m_switchWaitY = y; m_switchWaitTimer = m_events->newOneShotTimer(m_switchWaitDelay, this); LOG_DEBUG1("waiting to switch"); } void Server::stopSwitchWait() { if (m_switchWaitTimer != nullptr) { m_events->deleteTimer(m_switchWaitTimer); m_switchWaitTimer = nullptr; } } bool Server::isSwitchWaitStarted() const { return (m_switchWaitTimer != nullptr); } uint32_t Server::getCorner(const BaseClientProxy *client, int32_t x, int32_t y, int32_t size) const { assert(client != nullptr); // get client screen shape int32_t ax; int32_t ay; int32_t aw; int32_t ah; client->getShape(ax, ay, aw, ah); // check for x,y on the left or right int32_t xSide; if (x <= ax) { xSide = -1; } else if (x >= ax + aw - 1) { xSide = 1; } else { xSide = 0; } // check for x,y on the top or bottom int32_t ySide; if (y <= ay) { ySide = -1; } else if (y >= ay + ah - 1) { ySide = 1; } else { ySide = 0; } // if against the left or right then check if y is within size if (xSide != 0) { if (y < ay + size) { return (xSide < 0) ? s_topLeftCornerMask : s_topRightCornerMask; } else if (y >= ay + ah - size) { return (xSide < 0) ? s_bottomLeftCornerMask : s_bottomRightCornerMask; } } // if against the left or right then check if y is within size if (ySide != 0) { if (x < ax + size) { return (ySide < 0) ? s_topLeftCornerMask : s_bottomLeftCornerMask; } else if (x >= ax + aw - size) { return (ySide < 0) ? s_topRightCornerMask : s_bottomRightCornerMask; } } return s_noCornerMask; } void Server::stopRelativeMoves() { if (m_relativeMoves && m_active != m_primaryClient) { // warp to the center of the active client so we know where we are int32_t ax; int32_t ay; int32_t aw; int32_t ah; m_active->getShape(ax, ay, aw, ah); m_x = ax + (aw >> 1); m_y = ay + (ah >> 1); m_xDelta = 0; m_yDelta = 0; m_xDelta2 = 0; m_yDelta2 = 0; LOG_DEBUG2("synchronize move on %s by %d,%d", getName(m_active).c_str(), m_x, m_y); m_active->mouseMove(m_x, m_y); } } void Server::sendOptions(BaseClientProxy *client) const { OptionsList optionsList; // look up options for client const Config::ScreenOptions *options = m_config->getOptions(getName(client)); if (options != nullptr) { // convert options to a more convenient form for sending optionsList.reserve(2 * options->size()); for (auto [optionId, optionValue] : *options) { optionsList.push_back(optionId); optionsList.push_back(static_cast(optionValue)); } } // look up global options options = m_config->getOptions(""); if (options != nullptr) { // convert options to a more convenient form for sending optionsList.reserve(optionsList.size() + 2 * options->size()); for (auto [optionId, optionValue] : *options) { optionsList.push_back(optionId); optionsList.push_back(static_cast(optionValue)); } } // send the options client->resetOptions(); client->setOptions(optionsList); } void Server::processOptions() { const Config::ScreenOptions *options = m_config->getOptions(""); if (options == nullptr) { return; } m_switchNeedsShift = false; // it seems if i don't add these m_switchNeedsControl = false; // lines, the 'reload config' option m_switchNeedsAlt = false; // doesnt' work correct. bool newRelativeMoves = m_relativeMoves; for (auto [optionId, optionValue] : *options) { const OptionID id = optionId; const OptionValue value = optionValue; if (id == kOptionProtocol) { using enum NetworkProtocol; const auto enumValue = static_cast(value); if (enumValue == Synergy) { m_protocol = Synergy; } else if (enumValue == Barrier) { m_protocol = Barrier; } else { throw InvalidProtocolException(); } } else if (id == kOptionScreenSwitchDelay) { m_switchWaitDelay = 1.0e-3 * static_cast(value); if (m_switchWaitDelay < 0.0) { m_switchWaitDelay = 0.0; } stopSwitchWait(); } else if (id == kOptionScreenSwitchTwoTap) { m_switchTwoTapDelay = 1.0e-3 * static_cast(value); if (m_switchTwoTapDelay < 0.0) { m_switchTwoTapDelay = 0.0; } stopSwitchTwoTap(); } else if (id == kOptionScreenSwitchNeedsControl) { m_switchNeedsControl = (value != 0); } else if (id == kOptionScreenSwitchNeedsShift) { m_switchNeedsShift = (value != 0); } else if (id == kOptionScreenSwitchNeedsAlt) { m_switchNeedsAlt = (value != 0); } else if (id == kOptionRelativeMouseMoves) { newRelativeMoves = (value != 0); } else if (id == kOptionDisableLockToScreen) { m_disableLockToScreen = (value != 0); } else if (id == kOptionClipboardSharing) { m_enableClipboard = value; if (!m_enableClipboard) { LOG_NOTE("clipboard sharing is disabled"); } } else if (id == kOptionClipboardSharingSize) { if (value <= 0) { m_maximumClipboardSize = 0; LOG_NOTE( "clipboard sharing is disabled because the " "maximum shared clipboard size is set to 0" ); } else { m_maximumClipboardSize = static_cast(value); } } } if (m_relativeMoves && !newRelativeMoves) { stopRelativeMoves(); } m_relativeMoves = newRelativeMoves; } void Server::handleShapeChanged(BaseClientProxy *client) { if (!m_clientSet.contains(client)) { return; } LOG_DEBUG("screen \"%s\" shape changed", getName(client).c_str()); // update jump coordinate int32_t x; int32_t y; client->getCursorPos(x, y); client->setJumpCursorPos(x, y); // update the mouse coordinates if (client == m_active) { m_x = x; m_y = y; } // handle resolution change to primary screen if (client == m_primaryClient) { if (client == m_active) { onMouseMovePrimary(m_x, m_y); } else { onMouseMoveSecondary(0, 0); } } } void Server::handleClipboardGrabbed(const Event &event, BaseClientProxy *grabber) { if (!m_enableClipboard || (m_maximumClipboardSize == 0)) { return; } // ignore events from unknown clients if (!m_clientSet.contains(grabber)) { return; } const auto *info = static_cast(event.getData()); // ignore grab if sequence number is old. always allow primary // screen to grab. ClipboardInfo &clipboard = m_clipboards[info->m_id]; if (grabber != m_primaryClient && info->m_sequenceNumber < clipboard.m_clipboardSeqNum) { LOG_INFO("ignored screen \"%s\" grab of clipboard %d", getName(grabber).c_str(), info->m_id); return; } // mark screen as owning clipboard LOG_INFO( "screen \"%s\" grabbed clipboard %d from \"%s\"", getName(grabber).c_str(), info->m_id, clipboard.m_clipboardOwner.c_str() ); clipboard.m_clipboardOwner = getName(grabber); clipboard.m_clipboardSeqNum = info->m_sequenceNumber; // clear the clipboard data (since it's not known at this point) if (clipboard.m_clipboard.open(0)) { clipboard.m_clipboard.empty(); clipboard.m_clipboard.close(); } clipboard.m_clipboardData = clipboard.m_clipboard.marshall(); // tell all other screens to take ownership of clipboard. tell the // grabber that it's clipboard isn't dirty. for (auto index = m_clients.begin(); index != m_clients.end(); ++index) { BaseClientProxy *client = index->second; if (client == grabber) { client->setClipboardDirty(info->m_id, false); } else { client->grabClipboard(info->m_id); } } if (grabber == m_primaryClient && m_active != m_primaryClient) { LOG_INFO("clipboard grabbed while active screen was changed, resending clipboard data"); for (ClipboardID id = 0; id < kClipboardEnd; ++id) { onClipboardChanged(m_primaryClient, id, m_clipboards[id].m_clipboardSeqNum); } } } void Server::handleClipboardChanged(const Event &event, BaseClientProxy *client) { // ignore events from unknown clients if (!m_clientSet.contains(client)) { return; } const auto *info = static_cast(event.getData()); onClipboardChanged(client, info->m_id, info->m_sequenceNumber); } void Server::handleKeyDownEvent(const Event &event) { const auto *info = static_cast(event.getData()); auto lang = AppUtil::instance().getCurrentLanguageCode(); onKeyDown(info->m_key, info->m_mask, info->m_button, lang, info->m_screens); } void Server::handleKeyUpEvent(const Event &event) { auto *info = static_cast(event.getData()); onKeyUp(info->m_key, info->m_mask, info->m_button, info->m_screens); } void Server::handleKeyRepeatEvent(const Event &event) { const auto *info = static_cast(event.getData()); auto lang = AppUtil::instance().getCurrentLanguageCode(); onKeyRepeat(info->m_key, info->m_mask, info->m_count, info->m_button, lang); } void Server::handleButtonDownEvent(const Event &event) { const auto *info = static_cast(event.getData()); onMouseDown(info->m_button); } void Server::handleButtonUpEvent(const Event &event) { const auto *info = static_cast(event.getData()); onMouseUp(info->m_button); } void Server::handleMotionPrimaryEvent(const Event &event) { const auto *info = static_cast(event.getData()); onMouseMovePrimary(info->m_x, info->m_y); } void Server::handleMotionSecondaryEvent(const Event &event) { const auto *info = static_cast(event.getData()); onMouseMoveSecondary(info->m_x, info->m_y); } void Server::handleWheelEvent(const Event &event) { const auto *info = static_cast(event.getData()); onMouseWheel(info->m_xDelta, info->m_yDelta); } void Server::handleSwitchWaitTimeout() { // ignore if mouse is locked to screen if (isLockedToScreen()) { LOG_DEBUG1("locked to screen"); stopSwitch(); return; } // switch screen switchScreen(m_switchScreen, m_switchWaitX, m_switchWaitY, false); } void Server::handleClientDisconnected(BaseClientProxy *client) { // client has disconnected. it might be an old client or an // active client. we don't care so just handle it both ways. removeActiveClient(client); removeOldClient(client); delete client; } void Server::handleClientCloseTimeout(BaseClientProxy *client) { // client took too long to disconnect. just dump it. LOG_NOTE("forced disconnection of client \"%s\"", getName(client).c_str()); removeOldClient(client); delete client; } void Server::handleSwitchToScreenEvent(const Event &event) { auto *info = static_cast(event.getData()); ClientList::const_iterator index = m_clients.find(info->m_screen); if (index == m_clients.end()) { LOG_DEBUG1("screen \"%s\" not active", info->m_screen); } else { jumpToScreen(index->second); } } void Server::handleSwitchInDirectionEvent(const Event &event) { const auto *info = static_cast(event.getData()); // jump to screen in chosen direction from center of this screen int32_t x = m_x; int32_t y = m_y; BaseClientProxy *newScreen = getNeighbor(m_active, info->m_direction, x, y); if (newScreen == nullptr) { LOG_DEBUG1("no neighbor %s", Config::dirName(info->m_direction)); } else { jumpToScreen(newScreen); } } void Server::handleToggleScreenEvent(const Event &) { // Get the list of connected screens in config order std::vector screens; getClients(screens); if (screens.size() < 2) { LOG_ERR("not enough screens to toggle"); return; } // Find the current active screen std::string currentScreen = getName(m_active); auto it = std::ranges::find(screens, currentScreen); if (it == screens.end()) { LOG_ERR("current screen not found in list"); return; } // Find the next screen auto nextIt = it + 1; if (nextIt == screens.end()) { nextIt = screens.begin(); } // Find the client for the next screen ClientList::const_iterator clientIt = m_clients.find(*nextIt); if (clientIt == m_clients.end()) { LOG_ERR("next screen not active"); return; } jumpToScreen(clientIt->second); } void Server::handleKeyboardBroadcastEvent(const Event &event) { const auto *info = (KeyboardBroadcastInfo *)event.getData(); // choose new state bool newState; switch (info->m_state) { default: case KeyboardBroadcastInfo::kOn: newState = true; break; case KeyboardBroadcastInfo::kOff: newState = false; break; case KeyboardBroadcastInfo::kToggle: newState = !m_keyboardBroadcasting; break; } // enter new state if (newState != m_keyboardBroadcasting || info->m_screens != m_keyboardBroadcastingScreens) { m_keyboardBroadcasting = newState; m_keyboardBroadcastingScreens = info->m_screens; LOG( (CLOG_DEBUG "keyboard broadcasting %s: %s", m_keyboardBroadcasting ? "on" : "off", m_keyboardBroadcastingScreens.c_str()) ); } } void Server::handleLockCursorToScreenEvent(const Event &event) { const auto *info = (LockCursorToScreenInfo *)event.getData(); // choose new state bool newState; switch (info->m_state) { default: case LockCursorToScreenInfo::kOn: newState = true; break; case LockCursorToScreenInfo::kOff: newState = false; break; case LockCursorToScreenInfo::kToggle: newState = !m_lockedToScreen; break; } // enter new state if (newState != m_lockedToScreen) { m_lockedToScreen = newState; LOG_NOTE("cursor %s current screen", m_lockedToScreen ? "locked to" : "unlocked from"); m_primaryClient->reconfigure(getActivePrimarySides()); if (!isLockedToScreenServer()) { stopRelativeMoves(); } } } void Server::onClipboardChanged(const BaseClientProxy *sender, ClipboardID id, uint32_t seqNum) { ClipboardInfo &clipboard = m_clipboards[id]; // ignore update if sequence number is old if (seqNum < clipboard.m_clipboardSeqNum) { LOG_INFO("ignored screen \"%s\" update of clipboard %d (mis-sequenced)", getName(sender).c_str(), id); return; } // should be the expected client assert(sender == m_clients.find(clipboard.m_clipboardOwner)->second); // get data sender->getClipboard(id, &clipboard.m_clipboard); std::string data = clipboard.m_clipboard.marshall(); if (data.size() > m_maximumClipboardSize * 1024) { LOG_NOTE( "not updating clipboard because it's over the size limit (%i KB) configured by the server", m_maximumClipboardSize ); return; } // ignore if data hasn't changed if (data == clipboard.m_clipboardData) { LOG_DEBUG("ignored screen \"%s\" update of clipboard %d (unchanged)", clipboard.m_clipboardOwner.c_str(), id); return; } // got new data LOG_INFO("screen \"%s\" updated clipboard %d", clipboard.m_clipboardOwner.c_str(), id); clipboard.m_clipboardData = data; // tell all clients except the sender that the clipboard is dirty for (ClientList::const_iterator index = m_clients.begin(); index != m_clients.end(); ++index) { BaseClientProxy *client = index->second; client->setClipboardDirty(id, client != sender); } // send the new clipboard to the active screen m_active->setClipboard(id, &clipboard.m_clipboard); } void Server::onScreensaver(bool activated) { LOG_DEBUG("onScreenSaver %s", activated ? "activated" : "deactivated"); if (activated) { // save current screen and position m_activeSaver = m_active; m_xSaver = m_x; m_ySaver = m_y; // jump to primary screen if (m_active != m_primaryClient) { switchScreen(m_primaryClient, 0, 0, true); } } else { // jump back to previous screen and position. we must check // that the position is still valid since the screen may have // changed resolutions while the screen saver was running. if (m_activeSaver != nullptr && m_activeSaver != m_primaryClient) { // check position BaseClientProxy *screen = m_activeSaver; int32_t x; int32_t y; int32_t w; int32_t h; screen->getShape(x, y, w, h); int32_t zoneSize = getJumpZoneSize(screen); if (m_xSaver < x + zoneSize) { m_xSaver = x + zoneSize; } else if (m_xSaver >= x + w - zoneSize) { m_xSaver = x + w - zoneSize - 1; } if (m_ySaver < y + zoneSize) { m_ySaver = y + zoneSize; } else if (m_ySaver >= y + h - zoneSize) { m_ySaver = y + h - zoneSize - 1; } // jump switchScreen(screen, m_xSaver, m_ySaver, false); } // reset state m_activeSaver = nullptr; } // send message to all clients for (ClientList::const_iterator index = m_clients.begin(); index != m_clients.end(); ++index) { BaseClientProxy *client = index->second; client->screensaver(activated); } } void Server::onKeyDown(KeyID id, KeyModifierMask mask, KeyButton button, const std::string &lang, const char *screens) { LOG_DEBUG1("onKeyDown id=%d mask=0x%04x button=0x%04x lang=%s", id, mask, button, lang.c_str()); assert(m_active != nullptr); // relay if (!m_keyboardBroadcasting && IKeyState::KeyInfo::isDefault(screens)) { m_active->keyDown(id, mask, button, lang); } else { if (!screens && m_keyboardBroadcasting) { screens = m_keyboardBroadcastingScreens.c_str(); if (IKeyState::KeyInfo::isDefault(screens)) { screens = "*"; } } for (ClientList::const_iterator index = m_clients.begin(); index != m_clients.end(); ++index) { if (IKeyState::KeyInfo::contains(screens, index->first)) { index->second->keyDown(id, mask, button, lang); } } } } void Server::onKeyUp(KeyID id, KeyModifierMask mask, KeyButton button, const char *screens) { LOG_DEBUG1("onKeyUp id=%d mask=0x%04x button=0x%04x", id, mask, button); assert(m_active != nullptr); // relay if (!m_keyboardBroadcasting && IKeyState::KeyInfo::isDefault(screens)) { m_active->keyUp(id, mask, button); } else { if (!screens && m_keyboardBroadcasting) { screens = m_keyboardBroadcastingScreens.c_str(); if (IKeyState::KeyInfo::isDefault(screens)) { screens = "*"; } } for (ClientList::const_iterator index = m_clients.begin(); index != m_clients.end(); ++index) { if (IKeyState::KeyInfo::contains(screens, index->first)) { index->second->keyUp(id, mask, button); } } } } void Server::onKeyRepeat(KeyID id, KeyModifierMask mask, int32_t count, KeyButton button, const std::string &lang) { LOG( (CLOG_DEBUG1 "onKeyRepeat id=%d mask=0x%04x count=%d button=0x%04x lang=\"%s\"", id, mask, count, button, lang.c_str()) ); assert(m_active != nullptr); // relay m_active->keyRepeat(id, mask, count, button, lang); } void Server::onMouseDown(ButtonID id) { LOG_DEBUG1("onMouseDown id=%d", id); assert(m_active != nullptr); // relay m_active->mouseDown(id); } void Server::onMouseUp(ButtonID id) { LOG_DEBUG1("onMouseUp id=%d", id); assert(m_active != nullptr); // relay m_active->mouseUp(id); } bool Server::onMouseMovePrimary(int32_t x, int32_t y) { LOG_DEBUG4("onMouseMovePrimary %d,%d", x, y); // mouse move on primary (server's) screen if (m_active != m_primaryClient) { // stale event -- we're actually on a secondary screen return false; } // save last delta m_xDelta2 = m_xDelta; m_yDelta2 = m_yDelta; // save current delta m_xDelta = x - m_x; m_yDelta = y - m_y; // save position m_x = x; m_y = y; // get screen shape int32_t ax; int32_t ay; int32_t aw; int32_t ah; m_active->getShape(ax, ay, aw, ah); int32_t zoneSize = getJumpZoneSize(m_active); // clamp position to screen int32_t xc = x; int32_t yc = y; if (xc < ax + zoneSize) { xc = ax; } else if (xc >= ax + aw - zoneSize) { xc = ax + aw - 1; } if (yc < ay + zoneSize) { yc = ay; } else if (yc >= ay + ah - zoneSize) { yc = ay + ah - 1; } // see if we should change screens // when the cursor is in a corner, there may be a screen either // horizontally or vertically. check both directions. using enum Direction; auto dirh = NoDirection; auto dirv = NoDirection; int32_t xh = x; int32_t yv = y; if (x < ax + zoneSize) { xh -= zoneSize; dirh = Left; } else if (x >= ax + aw - zoneSize) { xh += zoneSize; dirh = Right; } if (y < ay + zoneSize) { yv -= zoneSize; dirv = Top; } else if (y >= ay + ah - zoneSize) { yv += zoneSize; dirv = Bottom; } if (dirh == NoDirection && dirv == NoDirection) { // still on local screen noSwitch(x, y); return false; } // check both horizontally and vertically std::array dirs = {dirh, dirv}; std::array xs = {xh, x}; std::array ys = {y, yv}; for (int i = 0; i < 2; ++i) { Direction dir = dirs.at(i); if (dir == NoDirection) { continue; } x = xs.at(i); y = ys.at(i); // get jump destination BaseClientProxy *newScreen = mapToNeighbor(m_active, dir, x, y); // should we switch or not? if (isSwitchOkay(newScreen, dir, x, y, xc, yc)) { // switch screen switchScreen(newScreen, x, y, false); return true; } } return false; } void Server::onMouseMoveSecondary(int32_t dx, int32_t dy) { LOG_DEBUG2("mouse move on secondary: %+d,%+d", dx, dy); // TODO: move this to client side and use a qt setting or cli arg instead of env var. const static auto adjustEnv = "DESKFLOW_MOUSE_ADJUSTMENT"; if (const char *envVal = std::getenv(adjustEnv); envVal) { try { double multiplier = std::stod(envVal); dx = static_cast(std::round(dx * multiplier)); dy = static_cast(std::round(dy * multiplier)); LOG_DEBUG2("adjusted mouse x %.2f: %+d,%+d", multiplier, dx, dy); } catch (const std::exception &e) { LOG_ERR("invalid %s value: %s", adjustEnv, e.what()); } } // mouse move on secondary (client's) screen assert(m_active != nullptr); if (m_active == m_primaryClient) { // stale event -- we're actually on the primary screen return; } // if doing relative motion on secondary screens and we're locked // to the screen (which activates relative moves) then send a // relative mouse motion. when we're doing this we pretend as if // the mouse isn't actually moving because we're expecting some // program on the secondary screen to warp the mouse on us, so we // have no idea where it really is. if (m_relativeMoves && isLockedToScreenServer()) { LOG_DEBUG2("relative move on %s by %d,%d", getName(m_active).c_str(), dx, dy); m_active->mouseRelativeMove(dx, dy); return; } // save old position const int32_t xOld = m_x; const int32_t yOld = m_y; // save last delta m_xDelta2 = m_xDelta; m_yDelta2 = m_yDelta; // save current delta m_xDelta = dx; m_yDelta = dy; // accumulate motion m_x += dx; m_y += dy; // get screen shape int32_t ax; int32_t ay; int32_t aw; int32_t ah; m_active->getShape(ax, ay, aw, ah); // find direction of neighbor and get the neighbor bool jump = true; BaseClientProxy *newScreen; do { // clamp position to screen int32_t xc = m_x; int32_t yc = m_y; if (xc < ax) { xc = ax; } else if (xc >= ax + aw) { xc = ax + aw - 1; } if (yc < ay) { yc = ay; } else if (yc >= ay + ah) { yc = ay + ah - 1; } Direction dir; using enum Direction; if (m_x < ax) { dir = Left; } else if (m_x > ax + aw - 1) { dir = Right; } else if (m_y < ay) { dir = Top; } else if (m_y > ay + ah - 1) { dir = Bottom; } else { // we haven't left the screen newScreen = m_active; jump = false; // if waiting and mouse is not on the border we're waiting // on then stop waiting. also if it's not on the border // then arm the double tap. if (m_switchScreen != nullptr) { bool clearWait; int32_t zoneSize = m_primaryClient->getJumpZoneSize(); switch (m_switchDir) { case Left: clearWait = (m_x >= ax + zoneSize); break; case Right: clearWait = (m_x <= ax + aw - 1 - zoneSize); break; case Top: clearWait = (m_y >= ay + zoneSize); break; case Bottom: clearWait = (m_y <= ay + ah - 1 + zoneSize); break; default: clearWait = false; break; } if (clearWait) { // still on local screen noSwitch(m_x, m_y); } } // skip rest of block break; } // try to switch screen. get the neighbor. newScreen = mapToNeighbor(m_active, dir, m_x, m_y); // see if we should switch if (!isSwitchOkay(newScreen, dir, m_x, m_y, xc, yc)) { newScreen = m_active; jump = false; } } while (false); if (jump) { int32_t newX = m_x; int32_t newY = m_y; // switch screens switchScreen(newScreen, newX, newY, false); } else { // same screen. clamp mouse to edge. m_x = xOld + dx; m_y = yOld + dy; if (m_x < ax) { m_x = ax; LOG_DEBUG2("clamp to left of \"%s\"", getName(m_active).c_str()); } else if (m_x > ax + aw - 1) { m_x = ax + aw - 1; LOG_DEBUG2("clamp to right of \"%s\"", getName(m_active).c_str()); } if (m_y < ay) { m_y = ay; LOG_DEBUG2("clamp to top of \"%s\"", getName(m_active).c_str()); } else if (m_y > ay + ah - 1) { m_y = ay + ah - 1; LOG_DEBUG2("clamp to bottom of \"%s\"", getName(m_active).c_str()); } // warp cursor if it moved. if (m_x != xOld || m_y != yOld) { LOG_DEBUG2("move on %s to %d,%d", getName(m_active).c_str(), m_x, m_y); m_active->mouseMove(m_x, m_y); } } } void Server::onMouseWheel(int32_t xDelta, int32_t yDelta) { LOG_DEBUG1("onMouseWheel %+d,%+d", xDelta, yDelta); assert(m_active != nullptr); // relay m_active->mouseWheel(xDelta, yDelta); } bool Server::addClient(BaseClientProxy *client) { std::string name = getName(client); if (m_clients.contains(name)) { return false; } // add event handlers m_events->addHandler(EventTypes::ScreenShapeChanged, client->getEventTarget(), [this, client](const auto &) { handleShapeChanged(client); }); m_events->addHandler(EventTypes::ClipboardGrabbed, client->getEventTarget(), [this, client](const auto &e) { handleClipboardGrabbed(e, client); }); m_events->addHandler(EventTypes::ClipboardChanged, client->getEventTarget(), [this, client](const auto &e) { handleClipboardChanged(e, client); }); // add to list m_clientSet.insert(client); m_clients.insert(std::make_pair(name, client)); // initialize client data int32_t x; int32_t y; client->getCursorPos(x, y); client->setJumpCursorPos(x, y); // tell primary client about the active sides m_primaryClient->reconfigure(getActivePrimarySides()); return true; } bool Server::removeClient(BaseClientProxy *client) { using enum EventTypes; // return false if not in list ClientSet::iterator i = m_clientSet.find(client); if (i == m_clientSet.end()) { return false; } // remove event handlers m_events->removeHandler(ScreenShapeChanged, client->getEventTarget()); m_events->removeHandler(ClipboardGrabbed, client->getEventTarget()); m_events->removeHandler(ClipboardChanged, client->getEventTarget()); // remove from list m_clients.erase(getName(client)); m_clientSet.erase(i); return true; } void Server::closeClient(BaseClientProxy *client, const char *msg) { assert(client != m_primaryClient); assert(msg != nullptr); // send message to client. this message should cause the client // to disconnect. we add this client to the closed client list // and install a timer to remove the client if it doesn't respond // quickly enough. we also remove the client from the active // client list since we're not going to listen to it anymore. // note that this method also works on clients that are not in // the m_clients list. adoptClient() may call us with such a // client. LOG_NOTE("disconnecting client \"%s\"", getName(client).c_str()); // send message // FIXME -- avoid type cast (kinda hard, though) auto clientProxy = static_cast(client); clientProxy->close(msg); // install timer. wait timeout seconds for client to close. double timeout = 5.0; EventQueueTimer *timer = m_events->newOneShotTimer(timeout, nullptr); m_events->addHandler(EventTypes::Timer, timer, [this, client](const auto &) { handleClientCloseTimeout(client); }); // move client to closing list removeClient(client); m_oldClients.insert(std::make_pair(client, timer)); // if this client is the active screen then we have to // jump off of it forceLeaveClient(client); } void Server::closeClients(const ServerConfig &config) { // collect the clients that are connected but are being dropped // from the configuration (or who's canonical name is changing). using RemovedClients = std::set; RemovedClients removed; for (auto index = m_clients.begin(); index != m_clients.end(); ++index) { if (!config.isCanonicalName(index->first)) { removed.insert(index->second); } } // don't close the primary client removed.erase(m_primaryClient); // now close them. we collect the list then close in two steps // because closeClient() modifies the collection we iterate over. for (auto &client : removed) { closeClient(client, kMsgCClose); } } void Server::removeActiveClient(BaseClientProxy *client) { if (removeClient(client)) { forceLeaveClient(client); m_events->removeHandler(EventTypes::ClientProxyDisconnected, client); if (m_clients.size() == 1 && m_oldClients.empty()) { m_events->addEvent(Event(EventTypes::ServerDisconnected, this)); } } } void Server::removeOldClient(BaseClientProxy *client) { using enum EventTypes; OldClients::iterator i = m_oldClients.find(client); if (i != m_oldClients.end()) { m_events->removeHandler(ClientProxyDisconnected, client); m_events->removeHandler(Timer, i->second); m_events->deleteTimer(i->second); m_oldClients.erase(i); if (m_clients.size() == 1 && m_oldClients.empty()) { m_events->addEvent(Event(ServerDisconnected, this)); } } } void Server::forceLeaveClient(const BaseClientProxy *client) { if (const auto *active = (m_activeSaver != nullptr) ? m_activeSaver : m_active; active == client) { // record new position (center of primary screen) m_primaryClient->getCursorCenter(m_x, m_y); // stop waiting to switch to this client if (active == m_switchScreen) { stopSwitch(); } // don't notify active screen since it has probably already // disconnected. LOG( (CLOG_INFO "jump from \"%s\" to \"%s\" at %d,%d", getName(active).c_str(), getName(m_primaryClient).c_str(), m_x, m_y) ); // cut over m_active = m_primaryClient; // enter new screen (unless we already have because of the // screen saver) if (m_activeSaver == nullptr) { m_primaryClient->enter(m_x, m_y, m_seqNum, m_primaryClient->getToggleMask(), false); } } // if this screen had the cursor when the screen saver activated // then we can't switch back to it when the screen saver // deactivates. if (m_activeSaver == client) { m_activeSaver = nullptr; } // tell primary client about the active sides m_primaryClient->reconfigure(getActivePrimarySides()); } // // Server::LockCursorToScreenInfo // Server::LockCursorToScreenInfo *Server::LockCursorToScreenInfo::alloc(State state) { auto *info = (LockCursorToScreenInfo *)malloc(sizeof(LockCursorToScreenInfo)); info->m_state = state; return info; } // // Server::SwitchToScreenInfo // Server::SwitchToScreenInfo *Server::SwitchToScreenInfo::alloc(const std::string &screen) { auto *info = (SwitchToScreenInfo *)malloc(sizeof(SwitchToScreenInfo) + screen.size()); std::copy(screen.c_str(), screen.c_str() + screen.size() + 1, info->m_screen); return info; } // // Server::SwitchInDirectionInfo // Server::SwitchInDirectionInfo *Server::SwitchInDirectionInfo::alloc(Direction direction) { auto *info = (SwitchInDirectionInfo *)malloc(sizeof(SwitchInDirectionInfo)); info->m_direction = direction; return info; } // // Server::KeyboardBroadcastInfo // Server::KeyboardBroadcastInfo *Server::KeyboardBroadcastInfo::alloc(State state) { auto *info = (KeyboardBroadcastInfo *)malloc(sizeof(KeyboardBroadcastInfo)); info->m_state = state; info->m_screens[0] = '\0'; return info; } Server::KeyboardBroadcastInfo *Server::KeyboardBroadcastInfo::alloc(State state, const std::string &screens) { auto *info = (KeyboardBroadcastInfo *)malloc(sizeof(KeyboardBroadcastInfo) + screens.size()); info->m_state = state; std::copy(screens.c_str(), screens.c_str() + screens.size() + 1, info->m_screens); return info; }