/* * Deskflow -- mouse and keyboard sharing utility * SPDX-FileCopyrightText: (C) 2025 Deskflow Developers * SPDX-FileCopyrightText: (C) 2012 - 2016 Symless Ltd. * SPDX-FileCopyrightText: (C) 2002 Chris Schoeneman * SPDX-License-Identifier: GPL-2.0-only WITH LicenseRef-OpenSSL-Exception */ #include "platform/MSWindowsScreen.h" #include "arch/Arch.h" #include "arch/win32/ArchMiscWindows.h" #include "arch/win32/XArchWindows.h" #include "base/IEventQueue.h" #include "base/Log.h" #include "base/TMethodJob.h" #include "client/Client.h" #include "common/Constants.h" #include "deskflow/App.h" #include "deskflow/ArgsBase.h" #include "deskflow/ClientApp.h" #include "deskflow/Clipboard.h" #include "deskflow/KeyMap.h" #include "deskflow/ScreenException.h" #include "platform/MSWindowsClipboard.h" #include "platform/MSWindowsDesks.h" #include "platform/MSWindowsEventQueueBuffer.h" #include "platform/MSWindowsKeyState.h" #include "platform/MSWindowsScreenSaver.h" #include #include #include #include // suppress warning about GetVersionEx, which is used indirectly in this // compilation unit. #pragma warning(disable : 4996) // // add backwards compatible multihead support (and suppress bogus warning). // this isn't supported on MinGW yet AFAICT. // #if defined(_MSC_VER) #pragma warning(push) #pragma warning(disable : 4706) // assignment within conditional #define COMPILE_MULTIMON_STUBS #include #pragma warning(pop) #endif // X button stuff #if !defined(WM_XBUTTONDOWN) #define WM_XBUTTONDOWN 0x020B #define WM_XBUTTONUP 0x020C #define WM_XBUTTONDBLCLK 0x020D #define WM_NCXBUTTONDOWN 0x00AB #define WM_NCXBUTTONUP 0x00AC #define WM_NCXBUTTONDBLCLK 0x00AD #define MOUSEEVENTF_XDOWN 0x0080 #define MOUSEEVENTF_XUP 0x0100 #define XBUTTON1 0x0001 #define XBUTTON2 0x0002 #endif #if !defined(VK_XBUTTON1) #define VK_XBUTTON1 0x05 #define VK_XBUTTON2 0x06 #endif // WM_POWERBROADCAST stuff #if !defined(PBT_APMRESUMEAUTOMATIC) #define PBT_APMRESUMEAUTOMATIC 0x0012 #endif // // MSWindowsScreen // HINSTANCE MSWindowsScreen::s_windowInstance = nullptr; MSWindowsScreen *MSWindowsScreen::s_screen = nullptr; MSWindowsScreen::MSWindowsScreen( bool isPrimary, bool noHooks, IEventQueue *events, bool enableLangSync, deskflow::ClientScrollDirection scrollDirection ) : PlatformScreen(events, scrollDirection), m_isPrimary(isPrimary), m_noHooks(noHooks), m_isOnScreen(m_isPrimary), m_hasMouse(GetSystemMetrics(SM_MOUSEPRESENT) != 0), m_events(events) { LOG_DEBUG("settting up %s screen", m_isPrimary ? "primary" : "secondary"); assert(s_windowInstance != nullptr); assert(s_screen == nullptr); s_screen = this; try { if (m_isPrimary && !m_noHooks) { m_hook.loadLibrary(); } m_screensaver = new MSWindowsScreenSaver(); m_desks = new MSWindowsDesks( m_isPrimary, m_noHooks, m_screensaver, m_events, new TMethodJob(this, &MSWindowsScreen::updateKeysCB) ); m_keyState = new MSWindowsKeyState( m_desks, getEventTarget(), m_events, AppUtil::instance().getKeyboardLayoutList(), enableLangSync ); updateScreenShape(); m_class = createWindowClass(); m_window = createWindow(m_class, kAppName); setupMouseKeys(); LOG_DEBUG("screen shape: %d,%d %dx%d %s", m_x, m_y, m_w, m_h, m_multimon ? "(multi-monitor)" : ""); LOG_DEBUG("window is 0x%08x", m_window); if (App::instance().argsBase().m_preventSleep) { m_powerManager.disableSleep(); } OleInitialize(0); } catch (...) { delete m_keyState; delete m_desks; delete m_screensaver; destroyWindow(m_window); destroyClass(m_class); s_screen = nullptr; throw; } // install event handlers m_events->addHandler(EventTypes::System, m_events->getSystemTarget(), [this](const auto &e) { handleSystemEvent(e); }); // install the platform event queue m_events->adoptBuffer(new MSWindowsEventQueueBuffer(m_events)); } MSWindowsScreen::~MSWindowsScreen() { assert(s_screen != nullptr); disable(); m_events->adoptBuffer(nullptr); m_events->removeHandler(EventTypes::System, m_events->getSystemTarget()); delete m_keyState; delete m_desks; delete m_screensaver; destroyWindow(m_window); destroyClass(m_class); OleUninitialize(); s_screen = nullptr; } void MSWindowsScreen::init(HINSTANCE windowInstance) { assert(s_windowInstance == nullptr); assert(windowInstance != nullptr); s_windowInstance = windowInstance; } HINSTANCE MSWindowsScreen::getWindowInstance() { return s_windowInstance; } void MSWindowsScreen::enable() { LOG_DEBUG("enabling %s screen", m_isPrimary ? "primary" : "secondary"); m_isEnabled = true; assert(m_isOnScreen == m_isPrimary); // we need to poll some things to fix them m_fixTimer = m_events->newTimer(1.0, nullptr); m_events->addHandler(EventTypes::Timer, m_fixTimer, [this](const auto &) { handleFixes(); }); // install our clipboard snooper if (!AddClipboardFormatListener(m_window)) { LOG_WARN("failed to add the clipboard format listener: %d", GetLastError()); } // track the active desk and (re)install the hooks m_desks->enable(); if (m_isPrimary) { // set jump zones m_hook.setZone(m_x, m_y, m_w, m_h, getJumpZoneSize()); // watch jump zones m_hook.setMode(kHOOK_WATCH_JUMP_ZONE); } } void MSWindowsScreen::disable() { LOG_DEBUG("disabling %s screen", m_isPrimary ? "primary" : "secondary"); m_isEnabled = false; // stop tracking the active desk m_desks->disable(); if (m_isPrimary) { // disable hooks m_hook.setMode(kHOOK_DISABLE); // enable special key sequences on win95 family enableSpecialKeys(true); } // tell key state m_keyState->disable(); // stop snooping the clipboard if (!RemoveClipboardFormatListener(m_window)) { LOG_WARN("failed to remove the clipboard format listener: %d", GetLastError()); } // uninstall fix timer if (m_fixTimer != nullptr) { m_events->removeHandler(EventTypes::Timer, m_fixTimer); m_events->deleteTimer(m_fixTimer); m_fixTimer = nullptr; } m_isOnScreen = m_isPrimary; } void MSWindowsScreen::enter() { m_desks->enter(); if (m_isPrimary) { // enable special key sequences on win95 family enableSpecialKeys(true); // watch jump zones m_hook.setMode(kHOOK_WATCH_JUMP_ZONE); // all messages prior to now are invalid nextMark(); m_primaryKeyDownList.clear(); } else { // Entering a secondary screen. Ensure that no screensaver is active // and that the screen is not in powersave mode. ArchMiscWindows::wakeupDisplay(); if (m_screensaver != nullptr && m_screensaverActive) { m_screensaver->deactivate(); m_screensaverActive = 0; } } // now on screen m_isOnScreen = true; setupMouseKeys(); } bool MSWindowsScreen::canLeave() { POINT pos; if (!getThisCursorPos(&pos)) { // prevent screen leave when cursor position is not available; if unable to get cursor position, // screen will become inaccessible if the cursor leaves the screen. LOG_DEBUG("unable to leave screen, cursor position not available"); return false; } return true; } void MSWindowsScreen::leave() { // get keyboard layout of foreground window. we'll use this // keyboard layout for translating keys sent to clients. m_keyLayout = AppUtilWindows::instance().getCurrentKeyboardLayout(); // tell the key mapper about the keyboard layout m_keyState->setKeyLayout(m_keyLayout); // tell desk that we're leaving and tell it the keyboard layout m_desks->leave(m_keyLayout); if (m_isPrimary) { LOG_DEBUG1("centering cursor on leave: %+d, %+d", m_xCenter, m_yCenter); warpCursor(m_xCenter, m_yCenter); // disable special key sequences on win95 family enableSpecialKeys(false); // all messages prior to now are invalid nextMark(); // remember the modifier state. this is the modifier state // reflected in the internal keyboard state. m_keyState->saveModifiers(); m_hook.setMode(kHOOK_RELAY_EVENTS); m_primaryKeyDownList.clear(); for (KeyButton i = 0; i < IKeyState::s_numButtons; ++i) { if (m_keyState->isKeyDown(i)) { m_primaryKeyDownList.push_back(i); LOG_DEBUG1("key button %d is down before leaving to another screen", i); } } } // now off screen m_isOnScreen = false; } bool MSWindowsScreen::setClipboard(ClipboardID, const IClipboard *src) { MSWindowsClipboard dst(m_window); if (src != nullptr) { // save clipboard data return Clipboard::copy(&dst, src); } else { // assert clipboard ownership if (!dst.open(0)) { return false; } dst.empty(); dst.close(); return true; } } void MSWindowsScreen::checkClipboards() { // if we think we own the clipboard but we don't then somebody // grabbed the clipboard on this screen without us knowing. // tell the server that this screen grabbed the clipboard. // // this works around bugs in the clipboard viewer chain. // sometimes NT will simply never send WM_DRAWCLIPBOARD // messages for no apparent reason and rebooting fixes the // problem. since we don't want a broken clipboard until the // next reboot we do this double check. clipboard ownership // won't be reflected on other screens until we leave but at // least the clipboard itself will work. if (m_ownClipboard && !MSWindowsClipboard::isOwnedByDeskflow()) { LOG_DEBUG("clipboard changed: lost ownership and no notification received"); m_ownClipboard = false; sendClipboardEvent(EventTypes::ClipboardGrabbed, kClipboardClipboard); sendClipboardEvent(EventTypes::ClipboardGrabbed, kClipboardSelection); } } void MSWindowsScreen::openScreensaver(bool notify) { assert(m_screensaver != nullptr); m_screensaverNotify = notify; if (m_screensaverNotify) { m_desks->installScreensaverHooks(true); } else if (m_screensaver) { m_screensaver->disable(); } } void MSWindowsScreen::closeScreensaver() { if (m_screensaver != nullptr) { if (m_screensaverNotify) { m_desks->installScreensaverHooks(false); } else { m_screensaver->enable(); } } m_screensaverNotify = false; } void MSWindowsScreen::screensaver(bool activate) { assert(m_screensaver != nullptr); if (m_screensaver == nullptr) return; if (activate) { m_screensaver->activate(); } else { m_screensaver->deactivate(); } } void MSWindowsScreen::resetOptions() { m_desks->resetOptions(); } void MSWindowsScreen::setOptions(const OptionsList &options) { m_desks->setOptions(options); } void MSWindowsScreen::setSequenceNumber(uint32_t seqNum) { m_sequenceNumber = seqNum; } bool MSWindowsScreen::isPrimary() const { return m_isPrimary; } void *MSWindowsScreen::getEventTarget() const { return const_cast(this); } bool MSWindowsScreen::getClipboard(ClipboardID, IClipboard *dst) const { MSWindowsClipboard src(m_window); Clipboard::copy(dst, &src); return true; } void MSWindowsScreen::getShape(int32_t &x, int32_t &y, int32_t &w, int32_t &h) const { assert(m_class != 0); x = m_x; y = m_y; w = m_w; h = m_h; } void MSWindowsScreen::getCursorPos(int32_t &x, int32_t &y) const { m_desks->getCursorPos(x, y); } /* * getThisCursorPos and setThisCursorPos will attempt to negotiate with the * system to try get the and set the mouse position, however on the logon screen * due to hooks this process has it may unable to work around the problem. * Although these functions did not fix the issue at hand (#5294) its worth * keeping them here anyway. */ bool MSWindowsScreen::getThisCursorPos(LPPOINT pos) { auto result = GetCursorPos(pos); if (!result) { LOG_DEBUG("could not get cursor pos, error: %s", windowsErrorToString(GetLastError()).c_str()); LOG_DEBUG("retrying get cursor pos"); result = GetCursorPos(pos); if (!result) { LOG_DEBUG("could not get cursor pos, error: %s", windowsErrorToString(GetLastError()).c_str()); updateDesktopThread(); } } return result; } bool MSWindowsScreen::setThisCursorPos(int x, int y) { auto result = SetCursorPos(x, y); if (!result) { LOG_DEBUG("could not set cursor pos, error: %s", windowsErrorToString(GetLastError()).c_str()); LOG_DEBUG("retrying to set cursor pos"); result = SetCursorPos(x, y); if (!result) { LOG_DEBUG("could not set cursor pos, error: %s", windowsErrorToString(GetLastError()).c_str()); updateDesktopThread(); } } return result; } void MSWindowsScreen::updateDesktopThread() { LOG_DEBUG("updating desktop thread"); HDESK hDesk = OpenInputDesktop(0, true, GENERIC_ALL); if (hDesk == nullptr) { LOG_DEBUG("could not open input desktop, error: %s", windowsErrorToString(GetLastError()).c_str()); return; } if (!SetThreadDesktop(hDesk)) { LOG_DEBUG("could not set thread desktop, error: %s", windowsErrorToString(GetLastError()).c_str()); } if (!CloseDesktop(hDesk)) { LOG_DEBUG("could not close desktop, error: %s", windowsErrorToString(GetLastError()).c_str()); } } void MSWindowsScreen::reconfigure(uint32_t activeSides) { assert(m_isPrimary); const static auto sidesText = sidesMaskToString(activeSides); LOG_DEBUG("active sides: %s (0x%02x)", sidesText.c_str(), activeSides); m_hook.setSides(activeSides); } uint32_t MSWindowsScreen::activeSides() { return m_hook.getSides(); } void MSWindowsScreen::warpCursor(int32_t x, int32_t y) { // warp mouse warpCursorNoFlush(x, y); // remove all input events before and including warp MSG msg; while (PeekMessage(&msg, nullptr, DESKFLOW_MSG_INPUT_FIRST, DESKFLOW_MSG_INPUT_LAST, PM_REMOVE)) { // do nothing } // save position to compute delta of next motion saveMousePosition(x, y); } void MSWindowsScreen::saveMousePosition(int32_t x, int32_t y) { m_xCursor = x; m_yCursor = y; LOG_DEBUG5("saved mouse position for next delta: %+d,%+d", x, y); } uint32_t MSWindowsScreen::registerHotKey(KeyID key, KeyModifierMask mask) { // only allow certain modifiers if ((mask & ~(KeyModifierShift | KeyModifierControl | KeyModifierAlt | KeyModifierSuper)) != 0) { // this should be a warning, but this can confuse users, // as this warning happens almost always. LOG_DEBUG("could not map hotkey id=%04x mask=%04x", key, mask); return 0; } // fail if no keys if (key == kKeyNone && mask == 0) { return 0; } // convert to win32 UINT modifiers = 0; if ((mask & KeyModifierShift) != 0) { modifiers |= MOD_SHIFT; } if ((mask & KeyModifierControl) != 0) { modifiers |= MOD_CONTROL; } if ((mask & KeyModifierAlt) != 0) { modifiers |= MOD_ALT; } if ((mask & KeyModifierSuper) != 0) { modifiers |= MOD_WIN; } UINT vk = m_keyState->mapKeyToVirtualKey(key); if (key != kKeyNone && vk == 0) { // can't map key // this should be a warning, but this can confuse users, // as this warning happens almost always. LOG_DEBUG("could not map hotkey id=%04x mask=%04x", key, mask); return 0; } // choose hotkey id uint32_t id; if (!m_oldHotKeyIDs.empty()) { id = m_oldHotKeyIDs.back(); m_oldHotKeyIDs.pop_back(); } else { // id = m_hotKeys.size() + 1; id = (uint32_t)m_hotKeys.size() + 1; } // if this hot key has modifiers only then we'll handle it specially bool err; if (key == kKeyNone) { // check if already registered err = (m_hotKeyToIDMap.count(HotKeyItem(vk, modifiers)) > 0); } else { // register with OS err = (RegisterHotKey(nullptr, id, modifiers, vk) == 0); } if (!err) { m_hotKeys.insert(std::make_pair(id, HotKeyItem(vk, modifiers))); m_hotKeyToIDMap[HotKeyItem(vk, modifiers)] = id; } else { m_oldHotKeyIDs.push_back(id); m_hotKeys.erase(id); LOG_WARN( "failed to register hotkey %s (id=%04x mask=%04x)", deskflow::KeyMap::formatKey(key, mask).c_str(), key, mask ); return 0; } LOG_DEBUG( "registered hotkey %s (id=%04x mask=%04x) as id=%d", deskflow::KeyMap::formatKey(key, mask).c_str(), key, mask, id ); return id; } void MSWindowsScreen::unregisterHotKey(uint32_t id) { // look up hotkey HotKeyMap::iterator i = m_hotKeys.find(id); if (i == m_hotKeys.end()) { return; } // unregister with OS bool err; if (i->second.getVirtualKey() != 0) { err = !UnregisterHotKey(nullptr, id); } else { err = false; } if (err) { LOG_WARN("failed to unregister hotkey id=%d", id); } else { LOG_DEBUG("unregistered hotkey id=%d", id); } // discard hot key from map and record old id for reuse m_hotKeyToIDMap.erase(i->second); m_hotKeys.erase(i); m_oldHotKeyIDs.push_back(id); } void MSWindowsScreen::fakeInputBegin() { assert(m_isPrimary); if (!m_isOnScreen) { m_keyState->useSavedModifiers(true); } m_desks->fakeInputBegin(); } void MSWindowsScreen::fakeInputEnd() { assert(m_isPrimary); m_desks->fakeInputEnd(); if (!m_isOnScreen) { m_keyState->useSavedModifiers(false); } } int32_t MSWindowsScreen::getJumpZoneSize() const { return 1; } bool MSWindowsScreen::isAnyMouseButtonDown(uint32_t &buttonID) const { static const char *buttonToName[] = {"", "Left Button", "Middle Button", "Right Button", "X Button 1", "X Button 2"}; for (uint32_t i = 1; i < sizeof(m_buttons) / sizeof(m_buttons[0]); ++i) { if (m_buttons[i]) { buttonID = i; LOG_DEBUG("locked by \"%s\"", buttonToName[i]); return true; } } return false; } void MSWindowsScreen::getCursorCenter(int32_t &x, int32_t &y) const { x = m_xCenter; y = m_yCenter; } void MSWindowsScreen::fakeMouseButton(ButtonID id, bool press) { m_desks->fakeMouseButton(id, press); if (id == kButtonLeft) { m_buttons[kButtonLeft] = press; } } void MSWindowsScreen::fakeMouseMove(int32_t x, int32_t y) { m_desks->fakeMouseMove(x, y); } void MSWindowsScreen::fakeMouseRelativeMove(int32_t dx, int32_t dy) const { m_desks->fakeMouseRelativeMove(dx, dy); } void MSWindowsScreen::fakeMouseWheel(int32_t xDelta, int32_t yDelta) const { xDelta = mapClientScrollDirection(xDelta); yDelta = mapClientScrollDirection(yDelta); m_desks->fakeMouseWheel(xDelta, yDelta); } void MSWindowsScreen::updateKeys() { m_desks->updateKeys(); } void MSWindowsScreen::fakeKeyDown(KeyID id, KeyModifierMask mask, KeyButton button, const std::string &lang) { PlatformScreen::fakeKeyDown(id, mask, button, lang); updateMouseKeys(); } bool MSWindowsScreen::fakeKeyRepeat( KeyID id, KeyModifierMask mask, int32_t count, KeyButton button, const std::string &lang ) { bool result = PlatformScreen::fakeKeyRepeat(id, mask, count, button, lang); updateMouseKeys(); return result; } bool MSWindowsScreen::fakeKeyUp(KeyButton button) { bool result = PlatformScreen::fakeKeyUp(button); updateMouseKeys(); return result; } void MSWindowsScreen::fakeAllKeysUp() { PlatformScreen::fakeAllKeysUp(); updateMouseKeys(); } HCURSOR MSWindowsScreen::createBlankCursor() const { // create a transparent cursor int cw = GetSystemMetrics(SM_CXCURSOR); int ch = GetSystemMetrics(SM_CYCURSOR); uint8_t *cursorAND = new uint8_t[ch * ((cw + 31) >> 2)]; uint8_t *cursorXOR = new uint8_t[ch * ((cw + 31) >> 2)]; memset(cursorAND, 0xff, ch * ((cw + 31) >> 2)); memset(cursorXOR, 0x00, ch * ((cw + 31) >> 2)); HCURSOR c = CreateCursor(s_windowInstance, 0, 0, cw, ch, cursorAND, cursorXOR); delete[] cursorXOR; delete[] cursorAND; return c; } void MSWindowsScreen::destroyCursor(HCURSOR cursor) const { if (cursor != nullptr) { DestroyCursor(cursor); } } ATOM MSWindowsScreen::createWindowClass() const { WNDCLASSEX classInfo; classInfo.cbSize = sizeof(classInfo); classInfo.style = CS_DBLCLKS | CS_NOCLOSE; classInfo.lpfnWndProc = &MSWindowsScreen::wndProc; classInfo.cbClsExtra = 0; classInfo.cbWndExtra = 0; classInfo.hInstance = s_windowInstance; classInfo.hIcon = nullptr; classInfo.hCursor = nullptr; classInfo.hbrBackground = nullptr; classInfo.lpszMenuName = nullptr; classInfo.lpszClassName = kAppName; classInfo.hIconSm = nullptr; return RegisterClassEx(&classInfo); } void MSWindowsScreen::destroyClass(ATOM windowClass) const { if (windowClass != 0) { UnregisterClass(MAKEINTATOM(windowClass), s_windowInstance); } } HWND MSWindowsScreen::createWindow(ATOM windowClass, const char *name) const { HWND window = CreateWindowEx( WS_EX_TOPMOST | WS_EX_TRANSPARENT | WS_EX_TOOLWINDOW, MAKEINTATOM(windowClass), name, WS_POPUP, 0, 0, 1, 1, nullptr, nullptr, s_windowInstance, nullptr ); if (window == nullptr) { LOG_ERR("failed to create window: %d", GetLastError()); throw ScreenOpenFailureException(); } return window; } void MSWindowsScreen::destroyWindow(HWND hwnd) const { if (hwnd != nullptr) { DestroyWindow(hwnd); } } void MSWindowsScreen::sendEvent(EventTypes type, void *data) { m_events->addEvent(Event(type, getEventTarget(), data)); } void MSWindowsScreen::sendClipboardEvent(EventTypes type, ClipboardID id) { ClipboardInfo *info = (ClipboardInfo *)malloc(sizeof(ClipboardInfo)); if (info == nullptr) { LOG_ERR("malloc failed on %s:%s", __FILE__, __LINE__); return; } info->m_id = id; info->m_sequenceNumber = m_sequenceNumber; sendEvent(type, info); } void MSWindowsScreen::handleSystemEvent(const Event &event) { MSG *msg = static_cast(event.getData()); assert(msg != nullptr); if (onPreDispatch(msg->hwnd, msg->message, msg->wParam, msg->lParam)) { return; } TranslateMessage(msg); DispatchMessage(msg); } void MSWindowsScreen::updateButtons() { int numButtons = GetSystemMetrics(SM_CMOUSEBUTTONS); m_buttons[kButtonNone] = false; m_buttons[kButtonLeft] = (GetKeyState(VK_LBUTTON) < 0); m_buttons[kButtonRight] = (GetKeyState(VK_RBUTTON) < 0); m_buttons[kButtonMiddle] = (GetKeyState(VK_MBUTTON) < 0); m_buttons[kButtonExtra0 + 0] = (numButtons >= 4) && (GetKeyState(VK_XBUTTON1) < 0); m_buttons[kButtonExtra0 + 1] = (numButtons >= 5) && (GetKeyState(VK_XBUTTON2) < 0); } IKeyState *MSWindowsScreen::getKeyState() const { return m_keyState; } bool MSWindowsScreen::onPreDispatch(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { // handle event switch (message) { case DESKFLOW_MSG_SCREEN_SAVER: return onScreensaver(wParam != 0); case DESKFLOW_MSG_DEBUG: LOG_DEBUG1("hook: 0x%08x 0x%08x", wParam, lParam); return true; } if (m_isPrimary) { return onPreDispatchPrimary(hwnd, message, wParam, lParam); } return false; } bool MSWindowsScreen::onPreDispatchPrimary(HWND, UINT message, WPARAM wParam, LPARAM lParam) { LOG_DEBUG5("handling pre-dispatch primary"); // handle event switch (message) { case DESKFLOW_MSG_MARK: return onMark(static_cast(wParam)); case DESKFLOW_MSG_KEY: return onKey(wParam, lParam); case DESKFLOW_MSG_MOUSE_BUTTON: return onMouseButton(wParam, lParam); case DESKFLOW_MSG_MOUSE_MOVE: return onMouseMove(static_cast(wParam), static_cast(lParam)); case DESKFLOW_MSG_MOUSE_WHEEL: // XXX -- support x-axis scrolling return onMouseWheel(0, static_cast(wParam)); case DESKFLOW_MSG_PRE_WARP: { // save position to compute delta of next motion saveMousePosition(static_cast(wParam), static_cast(lParam)); // we warped the mouse. discard events until we find the // matching post warp event. see warpCursorNoFlush() for // where the events are sent. we discard the matching // post warp event and can be sure we've skipped the warp // event. MSG msg; do { GetMessage(&msg, nullptr, DESKFLOW_MSG_MOUSE_MOVE, DESKFLOW_MSG_POST_WARP); } while (msg.message != DESKFLOW_MSG_POST_WARP); } return true; case DESKFLOW_MSG_POST_WARP: LOG_WARN("unmatched post warp"); return true; case WM_HOTKEY: // we discard these messages. we'll catch the hot key in the // regular key event handling, where we can detect both key // press and release. we only register the hot key so no other // app will act on the key combination. break; } return false; } bool MSWindowsScreen::onEvent(HWND, UINT msg, WPARAM wParam, LPARAM lParam, LRESULT *result) { switch (msg) { case WM_CLIPBOARDUPDATE: { DWORD clipboardSequenceNumber = GetClipboardSequenceNumber(); LOG_DEBUG("clipboard update: sequence number %d, current %d", clipboardSequenceNumber, m_clipboardSequenceNumber); if (clipboardSequenceNumber && (clipboardSequenceNumber != m_clipboardSequenceNumber)) { m_clipboardSequenceNumber = clipboardSequenceNumber; onClipboardChange(); } return 0; // message processed } case WM_DISPLAYCHANGE: return onDisplayChange(); /* On windows 10 we don't receive WM_POWERBROADCAST after sleep. We receive only WM_TIMECHANGE hence this message is used to resume.*/ case WM_TIMECHANGE: m_events->addEvent(Event(EventTypes::ScreenResume, getEventTarget(), nullptr, Event::EventFlags::DeliverImmediately) ); break; case WM_POWERBROADCAST: switch (wParam) { case PBT_APMRESUMEAUTOMATIC: case PBT_APMRESUMECRITICAL: case PBT_APMRESUMESUSPEND: m_events->addEvent( Event(EventTypes::ScreenResume, getEventTarget(), nullptr, Event::EventFlags::DeliverImmediately) ); break; case PBT_APMSUSPEND: m_events->addEvent( Event(EventTypes::ScreenSuspend, getEventTarget(), nullptr, Event::EventFlags::DeliverImmediately) ); break; } *result = TRUE; return true; case WM_DEVICECHANGE: { // re-run mouse keys setup in case a mouse was plugged in or unplugged; i.e. if a mouse was // unplugged from the client, make sure the mouse cursor is still visible. // the device change event happens for every discreet hardware change, so if you're using a // usb switcher, this generates many device change events. it would be nice to log here but // the log would be too noisy. setupMouseKeys(); } break; case WM_SETTINGCHANGE: // sometimes fired when the mouse keys setting is changed, but doesn't seem very reliable. // these events may arrive at any time (e.g. when the program is shutting down) if the message // loop stops being processed for any reason. this may be a bug or something out of our control. // forcing mouse keys on may help in scenarios where mouse keys are being turned off by another app. if (wParam == SPI_SETMOUSEKEYS) { LOG_DEBUG("mouse keys setting was changed"); setupMouseKeys(); } break; } return false; } bool MSWindowsScreen::onMark(uint32_t mark) { m_markReceived = mark; return true; } bool MSWindowsScreen::onKey(WPARAM wParam, LPARAM lParam) { static const KeyModifierMask s_ctrlAlt = KeyModifierControl | KeyModifierAlt; LOG_DEBUG1( "event: Key char=%d, vk=0x%02x, nagr=%d, lParam=0x%08x", (wParam & 0xffffu), (wParam >> 16) & 0xffu, (wParam & 0x1000000u) ? 1 : 0, lParam ); // get event info KeyButton button = (KeyButton)((lParam & 0x01ff0000) >> 16); bool down = ((lParam & 0x80000000u) == 0x00000000u); bool wasDown = isKeyDown(button); KeyModifierMask oldState = pollActiveModifiers(); // check for autorepeat if (m_keyState->testAutoRepeat(down, (lParam & 0x40000000u), button)) { lParam |= 0x40000000u; } // if the button is zero then guess what the button should be. // these are badly synthesized key events and logitech software // that maps mouse buttons to keys is known to do this. // alternatively, we could just throw these events out. if (button == 0) { button = m_keyState->virtualKeyToButton((wParam >> 16) & 0xffu); if (button == 0) { return true; } wasDown = isKeyDown(button); } // record keyboard state m_keyState->onKey(button, down, oldState); if (!down && m_isPrimary && !m_isOnScreen) { PrimaryKeyDownList::iterator find = std::find(m_primaryKeyDownList.begin(), m_primaryKeyDownList.end(), button); if (find != m_primaryKeyDownList.end()) { LOG_DEBUG1("release key button %d on primary", *find); m_hook.setMode(kHOOK_WATCH_JUMP_ZONE); fakeLocalKey(*find, false); m_primaryKeyDownList.erase(find); m_hook.setMode(kHOOK_RELAY_EVENTS); return true; } } // windows doesn't tell us the modifier key state on mouse or key // events so we have to figure it out. most apps would use // GetKeyState() or even GetAsyncKeyState() for that but we can't // because our hook doesn't pass on key events for several modifiers. // it can't otherwise the system would interpret them normally on // the primary screen even when on a secondary screen. so tapping // alt would activate menus and tapping the windows key would open // the start menu. if you don't pass those events on in the hook // then GetKeyState() understandably doesn't reflect the effect of // the event. curiously, neither does GetAsyncKeyState(), which is // surprising. // // so anyway, we have to track the modifier state ourselves for // at least those modifiers we don't pass on. pollActiveModifiers() // does that but we have to update the keyboard state before calling // pollActiveModifiers() to get the right answer. but the only way // to set the modifier state or to set the up/down state of a key // is via onKey(). so we have to call onKey() twice. KeyModifierMask state = pollActiveModifiers(); m_keyState->onKey(button, down, state); // check for hot keys if (oldState != state) { // modifier key was pressed/released if (onHotKey(0, lParam)) { return true; } } else { // non-modifier was pressed/released if (onHotKey(wParam, lParam)) { return true; } } // stop sending modifier keys over and over again if (isModifierRepeat(oldState, state, wParam)) { return true; } // ignore message if posted prior to last mark change if (!ignore()) { // check for ctrl+alt+del. we do not want to pass that to the // client. the user can use ctrl+alt+pause to emulate it. UINT virtKey = ((wParam >> 16) & 0xffu); if (virtKey == VK_DELETE && (state & s_ctrlAlt) == s_ctrlAlt) { LOG_DEBUG("discard ctrl+alt+del"); return true; } // check for ctrl+alt+del emulation if ((virtKey == VK_PAUSE || virtKey == VK_CANCEL) && (state & s_ctrlAlt) == s_ctrlAlt) { LOG_DEBUG("emulate ctrl+alt+del"); // switch wParam and lParam to be as if VK_DELETE was // pressed or released. when mapping the key we require that // we not use AltGr (the 0x10000 flag in wParam) and we not // use the keypad delete key (the 0x01000000 flag in lParam). wParam = (VK_DELETE << 16) | 0x01000000u; lParam &= 0xfe000000; lParam |= m_keyState->virtualKeyToButton(VK_DELETE) << 16; lParam |= 0x01000001; } // process key KeyModifierMask mask; KeyID key = m_keyState->mapKeyFromEvent(wParam, lParam, &mask); button = static_cast((lParam & 0x01ff0000u) >> 16); if (key != kKeyNone) { // do it m_keyState->sendKeyEvent( getEventTarget(), ((lParam & 0x80000000u) == 0), ((lParam & 0x40000000u) != 0), key, mask, (int32_t)(lParam & 0xffff), button ); } else { LOG_DEBUG1("cannot map key"); } } return true; } bool MSWindowsScreen::onHotKey(WPARAM wParam, LPARAM lParam) { // get the key info KeyModifierMask state = getActiveModifiers(); UINT virtKey = ((wParam >> 16) & 0xffu); UINT modifiers = 0; if ((state & KeyModifierShift) != 0) { modifiers |= MOD_SHIFT; } if ((state & KeyModifierControl) != 0) { modifiers |= MOD_CONTROL; } if ((state & KeyModifierAlt) != 0) { modifiers |= MOD_ALT; } if ((state & KeyModifierSuper) != 0) { modifiers |= MOD_WIN; } // find the hot key id HotKeyToIDMap::const_iterator i = m_hotKeyToIDMap.find(HotKeyItem(virtKey, modifiers)); if (i == m_hotKeyToIDMap.end()) { return false; } // find what kind of event EventTypes type; if ((lParam & 0x80000000u) == 0u) { if ((lParam & 0x40000000u) != 0u) { // ignore key repeats but it counts as a hot key return true; } type = EventTypes::PrimaryScreenHotkeyDown; } else { type = EventTypes::PrimaryScreenHotkeyUp; } // generate event m_events->addEvent(Event(type, getEventTarget(), HotKeyInfo::alloc(i->second))); return true; } bool MSWindowsScreen::onMouseButton(WPARAM wParam, LPARAM lParam) { // get which button bool pressed = mapPressFromEvent(wParam, lParam); ButtonID button = mapButtonFromEvent(wParam, lParam); // keep our shadow key state up to date if (button >= kButtonLeft && button <= kButtonExtra0 + 1) { m_buttons[button] = pressed; } // ignore message if posted prior to last mark change if (!ignore()) { KeyModifierMask mask = m_keyState->getActiveModifiers(); if (pressed) { LOG_DEBUG1("event: button press button=%d", button); if (button != kButtonNone) { sendEvent(EventTypes::PrimaryScreenButtonDown, ButtonInfo::alloc(button, mask)); } } else { LOG_DEBUG1("event: button release button=%d", button); if (button != kButtonNone) { sendEvent(EventTypes::PrimaryScreenButtonUp, ButtonInfo::alloc(button, mask)); } } } return true; } // here's how mouse movements are sent across the network to a client: // 1. deskflow checks the mouse position on server screen // 2. records the delta (current x,y minus last x,y) // 3. records the current x,y as "last" (so we can calc delta next time) // 4. on the server, puts the cursor back to the center of the screen // - remember the cursor is hidden on the server at this point // - this actually records the current x,y as "last" a second time (it // seems) // 5. sends the delta movement to the client (could be +1,+1 or -1,+4 for // example) bool MSWindowsScreen::onMouseMove(int32_t mx, int32_t my) { // compute motion delta (relative to the last known // mouse position) int32_t x = mx - m_xCursor; int32_t y = my - m_yCursor; LOG_DEBUG3("mouse move - motion delta: %+d=(%+d - %+d),%+d=(%+d - %+d)", x, mx, m_xCursor, y, my, m_yCursor); // ignore if the mouse didn't move or if message posted prior // to last mark change. if (ignore() || (x == 0 && y == 0)) { return true; } // save position to compute delta of next motion saveMousePosition(mx, my); if (m_isOnScreen) { // motion on primary screen sendEvent(EventTypes::PrimaryScreenMotionOnPrimary, MotionInfo::alloc(m_xCursor, m_yCursor)); } else { // the motion is on the secondary screen, so we warp mouse back to // center on the server screen. if we don't do this, then the mouse // will always try to return to the original entry point on the // secondary screen. LOG_DEBUG5("centering cursor on motion: %+d,%+d", m_xCenter, m_yCenter); warpCursorNoFlush(m_xCenter, m_yCenter); // examine the motion. if it's about the distance // from the center of the screen to an edge then // it's probably a bogus motion that we want to // ignore (see warpCursorNoFlush() for a further // description). static int32_t bogusZoneSize = 10; if (-x + bogusZoneSize > m_xCenter - m_x || x + bogusZoneSize > m_x + m_w - m_xCenter || -y + bogusZoneSize > m_yCenter - m_y || y + bogusZoneSize > m_y + m_h - m_yCenter) { LOG_DEBUG("dropped bogus delta motion: %+d,%+d", x, y); } else { // send motion sendEvent(EventTypes::PrimaryScreenMotionOnSecondary, MotionInfo::alloc(x, y)); } } return true; } bool MSWindowsScreen::onMouseWheel(int32_t xDelta, int32_t yDelta) { // ignore message if posted prior to last mark change if (!ignore()) { LOG_DEBUG1("event: button wheel delta=%+d,%+d", xDelta, yDelta); sendEvent(EventTypes::PrimaryScreenWheel, WheelInfo::alloc(xDelta, yDelta)); } return true; } bool MSWindowsScreen::onScreensaver(bool activated) { // ignore this message if there are any other screen saver // messages already in the queue. this is important because // our checkStarted() function has a deliberate delay, so it // can't respond to events at full CPU speed and will fall // behind if a lot of screen saver events are generated. // that can easily happen because windows will continually // send SC_SCREENSAVE until the screen saver starts, even if // the screen saver is disabled! MSG msg; if (PeekMessage(&msg, nullptr, DESKFLOW_MSG_SCREEN_SAVER, DESKFLOW_MSG_SCREEN_SAVER, PM_NOREMOVE)) { return true; } if (activated) { if (!m_screensaverActive && m_screensaver->checkStarted(DESKFLOW_MSG_SCREEN_SAVER, FALSE, 0)) { m_screensaverActive = true; sendEvent(EventTypes::PrimaryScreenSaverActivated); } } else { if (m_screensaverActive) { m_screensaverActive = false; sendEvent(EventTypes::PrimaryScreenSaverDeactivated); } } return true; } bool MSWindowsScreen::onDisplayChange() { // screen resolution may have changed. save old shape. int32_t xOld = m_x, yOld = m_y, wOld = m_w, hOld = m_h; // update shape updateScreenShape(); // do nothing if resolution hasn't changed if (xOld != m_x || yOld != m_y || wOld != m_w || hOld != m_h) { if (m_isPrimary) { if (!m_isOnScreen) { LOG_DEBUG1("centering cursor on display change: %+d, %+d", m_xCenter, m_yCenter); warpCursor(m_xCenter, m_yCenter); } // tell hook about resize if on screen else { m_hook.setZone(m_x, m_y, m_w, m_h, getJumpZoneSize()); } } // send new screen info sendEvent(EventTypes::ScreenShapeChanged); LOG_DEBUG("screen shape: %d,%d %dx%d %s", m_x, m_y, m_w, m_h, m_multimon ? "(multi-monitor)" : ""); } return true; } void MSWindowsScreen::onClipboardChange() { // now notify client that somebody changed the clipboard (unless // we're the owner). if (!MSWindowsClipboard::isOwnedByDeskflow()) { if (m_ownClipboard) { LOG_DEBUG("clipboard changed: lost ownership"); m_ownClipboard = false; sendClipboardEvent(EventTypes::ClipboardGrabbed, kClipboardClipboard); sendClipboardEvent(EventTypes::ClipboardGrabbed, kClipboardSelection); } } else if (!m_ownClipboard) { LOG_DEBUG("clipboard changed: %s owned", kAppId); m_ownClipboard = true; } } void MSWindowsScreen::warpCursorNoFlush(int32_t x, int32_t y) { // send an event that we can recognize before the mouse warp PostThreadMessage(GetCurrentThreadId(), DESKFLOW_MSG_PRE_WARP, x, y); // warp mouse. hopefully this inserts a mouse motion event // between the previous message and the following message. setThisCursorPos(x, y); // check to see if the mouse pos was set correctly POINT cursorPos; getThisCursorPos(&cursorPos); // there is a bug or round error in SetCursorPos and GetCursorPos on // a high DPI setting. The check here is for Vista/7 login screen. // since this feature is mainly for client, so only check on client. if (!isPrimary()) { if ((cursorPos.x != x) && (cursorPos.y != y)) { LOG_DEBUG("function 'SetCursorPos' failed; trying 'fakeMouseMove'"); LOG_DEBUG("cursor pos %d, %d expected pos %d, %d", cursorPos.x, cursorPos.y, x, y); // when at Vista/7 login screen, SetCursorPos does not work (which could // be an MS security feature). instead we can use fakeMouseMove, which // calls mouse_event. IMPORTANT: as of implementing this function, it has // an annoying side effect; instead of the mouse returning to the correct // exit point, it returns to the center of the screen. this could have // something to do with the center screen warping technique used (see // comments for onMouseMove definition). fakeMouseMove(x, y); } } // yield the CPU. there's a race condition when warping: // a hardware mouse event occurs // the mouse hook is not called because that process doesn't have the CPU // we send PRE_WARP, SetCursorPos(), send POST_WARP // we process all of those events and update m_x, m_y // we finish our time slice // the hook is called // the hook sends us a mouse event from the pre-warp position // we get the CPU // we compute a bogus warp // we need the hook to process all mouse events that occur // before we warp before we do the warp but i'm not sure how // to guarantee that. yielding the CPU here may reduce the // chance of undesired behavior. we'll also check for very // large motions that look suspiciously like about half width // or height of the screen. Arch::sleep(0.0); // send an event that we can recognize after the mouse warp PostThreadMessage(GetCurrentThreadId(), DESKFLOW_MSG_POST_WARP, 0, 0); } void MSWindowsScreen::nextMark() { // next mark ++m_mark; // mark point in message queue where the mark was changed PostThreadMessage(GetCurrentThreadId(), DESKFLOW_MSG_MARK, m_mark, 0); } bool MSWindowsScreen::ignore() const { return (m_mark != m_markReceived); } void MSWindowsScreen::updateScreenShape() { // get shape and center m_w = GetSystemMetrics(SM_CXVIRTUALSCREEN); m_h = GetSystemMetrics(SM_CYVIRTUALSCREEN); m_x = GetSystemMetrics(SM_XVIRTUALSCREEN); m_y = GetSystemMetrics(SM_YVIRTUALSCREEN); m_xCenter = GetSystemMetrics(SM_CXSCREEN) >> 1; m_yCenter = GetSystemMetrics(SM_CYSCREEN) >> 1; // check for multiple monitors m_multimon = (m_w != GetSystemMetrics(SM_CXSCREEN) || m_h != GetSystemMetrics(SM_CYSCREEN)); // tell the desks m_desks->setShape(m_x, m_y, m_w, m_h, m_xCenter, m_yCenter, m_multimon); } void MSWindowsScreen::handleFixes() { // fix clipboard chain fixClipboardViewer(); // update keys if keyboard layouts have changed if (m_keyState->didGroupsChange()) { updateKeys(); } } void MSWindowsScreen::fixClipboardViewer() { // XXX -- disable this code for now. somehow it can cause an infinite // recursion in the WM_DRAWCLIPBOARD handler. either we're sending // the message to our own window or some window farther down the chain // forwards the message to our window or a window farther up the chain. // i'm not sure how that could happen. the m_nextClipboardWindow = nullptr // was not in the code that infinite loops and may fix the bug but i // doubt it. /* ChangeClipboardChain(m_window, m_nextClipboardWindow); m_nextClipboardWindow = nullptr; m_nextClipboardWindow = SetClipboardViewer(m_window); */ } void MSWindowsScreen::enableSpecialKeys(bool enable) const { } ButtonID MSWindowsScreen::mapButtonFromEvent(WPARAM msg, LPARAM button) const { switch (msg) { case WM_LBUTTONDOWN: case WM_LBUTTONDBLCLK: case WM_LBUTTONUP: case WM_NCLBUTTONDOWN: case WM_NCLBUTTONDBLCLK: case WM_NCLBUTTONUP: return kButtonLeft; case WM_MBUTTONDOWN: case WM_MBUTTONDBLCLK: case WM_MBUTTONUP: case WM_NCMBUTTONDOWN: case WM_NCMBUTTONDBLCLK: case WM_NCMBUTTONUP: return kButtonMiddle; case WM_RBUTTONDOWN: case WM_RBUTTONDBLCLK: case WM_RBUTTONUP: case WM_NCRBUTTONDOWN: case WM_NCRBUTTONDBLCLK: case WM_NCRBUTTONUP: return kButtonRight; case WM_XBUTTONDOWN: case WM_XBUTTONDBLCLK: case WM_XBUTTONUP: case WM_NCXBUTTONDOWN: case WM_NCXBUTTONDBLCLK: case WM_NCXBUTTONUP: switch (button) { case XBUTTON1: if (GetSystemMetrics(SM_CMOUSEBUTTONS) >= 4) { return kButtonExtra0 + 0; } break; case XBUTTON2: if (GetSystemMetrics(SM_CMOUSEBUTTONS) >= 5) { return kButtonExtra0 + 1; } break; } return kButtonNone; default: return kButtonNone; } } bool MSWindowsScreen::mapPressFromEvent(WPARAM msg, LPARAM) const { switch (msg) { case WM_LBUTTONDOWN: case WM_MBUTTONDOWN: case WM_RBUTTONDOWN: case WM_XBUTTONDOWN: case WM_LBUTTONDBLCLK: case WM_MBUTTONDBLCLK: case WM_RBUTTONDBLCLK: case WM_XBUTTONDBLCLK: case WM_NCLBUTTONDOWN: case WM_NCMBUTTONDOWN: case WM_NCRBUTTONDOWN: case WM_NCXBUTTONDOWN: case WM_NCLBUTTONDBLCLK: case WM_NCMBUTTONDBLCLK: case WM_NCRBUTTONDBLCLK: case WM_NCXBUTTONDBLCLK: return true; case WM_LBUTTONUP: case WM_MBUTTONUP: case WM_RBUTTONUP: case WM_XBUTTONUP: case WM_NCLBUTTONUP: case WM_NCMBUTTONUP: case WM_NCRBUTTONUP: case WM_NCXBUTTONUP: return false; default: return false; } } void MSWindowsScreen::updateKeysCB(void *) { // record which keys we think are down bool down[IKeyState::s_numButtons]; bool sendFixes = (isPrimary() && !m_isOnScreen); if (sendFixes) { for (KeyButton i = 0; i < IKeyState::s_numButtons; ++i) { down[i] = m_keyState->isKeyDown(i); } } // update layouts if necessary if (m_keyState->didGroupsChange()) { PlatformScreen::updateKeyMap(); } // now update the keyboard state PlatformScreen::updateKeyState(); // now see which keys we thought were down but now think are up. // send key releases for these keys to the active client. if (sendFixes) { KeyModifierMask mask = pollActiveModifiers(); for (KeyButton i = 0; i < IKeyState::s_numButtons; ++i) { if (down[i] && !m_keyState->isKeyDown(i)) { m_keyState->sendKeyEvent(getEventTarget(), false, false, kKeyNone, mask, 1, i); } } } } void MSWindowsScreen::setupMouseKeys() { // we only need to enable the mouse keys feature when on a secondary screen. // this tricks windows into showing the mouse cursor when there is no real mouse. if (m_isPrimary) { // silent return to avoid noise. return; } // this is the case when there is some kind of a mouse (real or simulated by mouse keys). m_hasMouse = (GetSystemMetrics(SM_MOUSEPRESENT) != 0); if (m_hasMouse) { // silent return to avoid noise. return; } // prevents mouse keys being configured again when the program is shutting down since this function // is called based on system events such as system setting changes or hardware changes which // can occur at any time. if (!m_isEnabled) { LOG_DEBUG("mouse keys setup skipped, screen is not enabled"); return; } m_mouseKeys.cbSize = sizeof(m_mouseKeys); m_gotMouseKeys = (SystemParametersInfo(SPI_GETMOUSEKEYS, m_mouseKeys.cbSize, &m_mouseKeys, 0) != 0); if (!m_gotMouseKeys) { LOG_ERR("unable to get old mouse keys settings, error: %d", GetLastError()); return; } updateMouseKeys(); } void MSWindowsScreen::updateMouseKeys() { if (m_hasMouse || !m_gotMouseKeys || m_isPrimary) { // silent return to avoid noise. return; } DWORD oldFlags = m_mouseKeys.dwFlags; // turn on the windows mouse keys accessibility feature. // this is referred to as 'MouseKeys' in the docs. // makes the mouse cursor visible if there is no real mouse. // // historically, we would only set the `MKF_REPLACENUMBERS` flag when num lock is on. // however, this was a strange hidden feature that the user will most likely not expect; // it's probably more sensible to always set the `MKF_REPLACENUMBERS` flag, so that when the // mouse keys feature is left on after the program exits, the num pad on a local keyboard still // types numbers instead of moving the mouse cursor around (which would surprise most users). // // by default, windows 11 shows the mouse keys status in the system tray, but turning this on // might actually cause confusion for users who are not familiar with the mouse keys feature. m_mouseKeys.dwFlags = MKF_AVAILABLE | MKF_MOUSEKEYSON | MKF_REPLACENUMBERS; // only update the mouse keys settings if different to avoid noise. if (oldFlags == m_mouseKeys.dwFlags) { // silent return to avoid noise. return; } // we used to restore the old mouse keys settings but toggling the mouse keys feature on and off // causes the mouse cursor to be come stuck in an invisible state even when there is a real mouse. // we may want to reintroduce it (restore old mouse keys flags) as a user option in the future, // e.g. for users who use periodically use their windows client directly and use the numpad for cursor keys. LOG_INFO("enabling mouse keys for cursor visibility"); LOG_DEBUG("setting mouse keys flags: 0x%08x", m_mouseKeys.dwFlags); const auto ok = SystemParametersInfo(SPI_SETMOUSEKEYS, m_mouseKeys.cbSize, &m_mouseKeys, SPIF_SENDCHANGE); if (!ok) { LOG_ERR("failed to set mouse keys, error: %d", GetLastError()); } else { LOG_DEBUG1("mouse keys enabled successfully"); } } LRESULT CALLBACK MSWindowsScreen::wndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { assert(s_screen != nullptr); LRESULT result = 0; if (!s_screen->onEvent(hwnd, msg, wParam, lParam, &result)) { result = DefWindowProc(hwnd, msg, wParam, lParam); } return result; } void MSWindowsScreen::fakeLocalKey(KeyButton button, bool press) const { INPUT input; input.type = INPUT_KEYBOARD; input.ki.wVk = m_keyState->mapButtonToVirtualKey(button); DWORD pressFlag = press ? KEYEVENTF_EXTENDEDKEY : KEYEVENTF_KEYUP; input.ki.dwFlags = pressFlag; input.ki.time = 0; input.ki.dwExtraInfo = 0; SendInput(1, &input, sizeof(input)); } // // MSWindowsScreen::HotKeyItem // MSWindowsScreen::HotKeyItem::HotKeyItem(UINT keycode, UINT mask) : m_keycode(keycode), m_mask(mask) { // do nothing } UINT MSWindowsScreen::HotKeyItem::getVirtualKey() const { return m_keycode; } bool MSWindowsScreen::HotKeyItem::operator<(const HotKeyItem &x) const { return (m_keycode < x.m_keycode || (m_keycode == x.m_keycode && m_mask < x.m_mask)); } std::string MSWindowsScreen::getSecureInputApp() const { // ignore on Windows return ""; } bool MSWindowsScreen::isModifierRepeat(KeyModifierMask oldState, KeyModifierMask state, WPARAM wParam) const { bool result = false; if (oldState == state && state != 0) { UINT virtKey = ((wParam >> 16) & 0xffu); if ((state & KeyModifierShift) != 0 && (virtKey == VK_LSHIFT || virtKey == VK_RSHIFT)) { result = true; } if ((state & KeyModifierControl) != 0 && (virtKey == VK_LCONTROL || virtKey == VK_RCONTROL)) { result = true; } if ((state & KeyModifierAlt) != 0 && (virtKey == VK_LMENU || virtKey == VK_RMENU)) { result = true; } if ((state & KeyModifierSuper) != 0 && (virtKey == VK_LWIN || virtKey == VK_RWIN)) { result = true; } } return result; }